News + Features
Like the grizzled marines which adorn its cover, Gears of War has become a veteran of the gaming scene. Busting onto the scene with the Xbox 360, when the notion of a cover shooter was fresh, we're not onto our fifth mainline Gears title. Gears 5 doesn't stray too far from what its fans love, but it does expand its horizons somewhat with open-plan levels and some of the most gorgeous vistas we've ever laid eyes on. It's the sort of shooter rollercoaster which is built to please the eyes as much as itch your trigger finger, and can look fantastic with the right PC hardware behind it.
Fresh from shifting a mighty impressive 15 million copies of Wildlands, Ubisoft's Tom Clancy's Ghost Recon series is back. The Ghost Recon Breakpoint closed beta test is running this weekend, open to those who pre-order the game as well a select few who've been sent invites. It's our best opportunity yet to get hands on with GR: Breakpoint and see how both the game and its performance are shaking up in the run-up to its October 4th launch.
Remedy's Control has arrived today, arguably setting a new benchmark for PC graphics tech. It's the sort eyeball massaging we haven't seen since the Crysis days. But, such graphical fidelity doesn't come without a prohibitive performance cost. Control is a very demanding PC game and will require high-end graphics hardware in order to run smoothly. In particular, you will need a top-end GPU to play Control at high resolutions.
It's not often we get a new graphical behemoth these days, but Remedy's Control ticks all the boxes we hope for from a graphical powerhouse. Control comes packing extensive real-time ray-tracing support, truly flexing the muscles of the Nvidia GeForce RTX video cards.
With Remedy wildly altering Control's PC system requirements shortly before launch, it's been difficult to grasp whether we'd be getting ourselves a new graphical benchmark by which all other games are compared or, well, Alan Wake. Having spent some significant time with Control already, the answer is certainly nearer the former. Remedy has rallied together all of its craft and technical know-how to deliver a third-person shooter which massages your eyeballs as much as it itches your trigger-finger.
Achtung fellow Nazi-slayers. Wolfenstein: Youngblood is out now on PC, bringing plenty of co-operative mayhem to our favourite blood sport. We've already taken a look at Wolf Youngblood's PC performance in our series of graphics card benchmarks, as well as revealed all of the available PC graphics settings. Now, it's time to see just how demanding all of those graphics settings are.
Buckle up buddies, it's time to go and rescue papa Blazkowicz. Wolfenstein Youngblood introduces the Terror Twins, B.J.'s angry daughters who are intent on tearing apart Nazi-ruled 80's Paris in a bid to find their missing dad. It's Wolfenstein as you know and love it, this time with co-op action.
Like that annoying Adam Lambert bloke endlessly touring with Queen, the GeForce RTX 2080 Super has arrived to fill a gap that never really needed filling. From the get-go, the RTX 2080 Super has been the ugly stepsister to the RTX 2060 Super and the RTX 2070 Super, arriving late to the party and minus the step-up performance we’ve seen from the rest of Nvidia’s Super range.
That oft-reliable source for graphics cards leaks has graced us with another gift. Yep, it’s none other than Final Fantasy XV’s official benchmark tool, which features performance numbers from Nvidia’s imminent GeForce RTX 2080 Super graphics card. 
Yesterday was launch day for AMD's RX 5700 & the RX 5700 XT and both cards were long awaited, heralding in the 7nm architecture known as Navi.
Today is launch day for AMD's latest graphics cards, the AMD RX 5700 & the RX 5700 XT. These two cards are built on the long awaited Navi 7nm process architecture, which has been reportedly chosen as the foundation of the next gen consoles, PS5 and the Xbox 2, which is in itself quite the vote of confidence.