News + Features
In news that will bring an army of armchair strategists weeping to their knees, Firaxis and 2K have announced that XCOM 2 has been delayed. The eagerly anticipated tactical, turn-based strategy game has been pushed back from its November launch and will now be arriving on February 5th, 2016.
When you’re not too busy blowing petrol stations up in Just Cause 3, or bringing down an AT-AT with a well-timed Snowspeeder run, then XCOM 2 will be bringing an altogether more cerebral experience exclusively to PC later this year. While we all associate the series with turn-based tactics out in the field, XCOM 2 will be bringing an even greater focus to the player’s headquarters.
Firaxis got in there early and announced XCOM 2 before E3 2015, but in the weeks since then it’s felt like the brief snippet we saw has been left by the wayside after the slew of other gaming announcements. Luckily, Firaxis has at last decided to release a gameplay trailer, demoing an entire mission played out on one of the new procedurally generated maps.
In case you missed it late yesterday afternoon, XCOM 2 got announced. Cue ecstatic whooping and a hollerin’, as the granddaddy of tactical strategy makes a comeback. Details were a little scarce when the news broke yesterday, but now we’ve got our mitts on the first trailer, plucked straight from the webbed paws of the unsuspecting alien invaders themselves.
Firaxis and 2K have announced XCOM 2, a PC-exclusive sequel to 2012’s XCOM: Enemy Unknown. Originally teased a week or so ago on a teaser website called Advent Future, XCOM 2 revolves around the Advent Administration, who claim to offer a utopian vision of living. Or not, as the case the may be.