News + Features
It’s coming up to Christmas, and we’ve all been really excited by the new graphics cards from Nvidia and AMD. Now whilst these are the more enthusiast level of GPUs, usually the mid-range and mainstream cards find the most popularity due to their ratio between price and performance.
VRAM is the buzzword these days thanks to more and more games utilizing the power of some next-gen graphics cards. AMD has always paved the way for standard VRAM capacities, but Nvidia recently broke out their massive RTX 3090 with a whopping 24GB of VRAM available on the card.
Looks like Nvidia is gearing up to compete against AMD’s RX 6000 GPU lineup, with an enthusiast level RTX 3050 to introduce to the mainstream/entry level market.
AMD’s upcoming RX 6000 graphics cards are nearly upon us, in just a week’s time we’ll be able to get our hands (hopefully) on the RX 6800 for next-gen GPU performance. In a recent interview, AMD’s Executive Vice President Rick Bergman detailed some more information about the RX 6000’s ray tracing performance and AMD’s alternative to DLSS.
Stock shortages are commonplace in the tech industry around new launches, but this time was a little bit different considering the unprecedented amount of excitement for the new graphics cards from Nvidia and AMD, and more specifically the recent Ryzen 5000 series CPU launch. But AMD’s Frank Azor insists it wasn’t a ‘paper launch’.
Recently, it was revealed that AMD had filed a patent for a hybrid processor architecture in 2017 similar to Arm’s big.LITTLE design, which brings higher performance computing and low power consumption together by utilizing both “big” cores and “LITTLE” cores. But a recent engineering roundtable for AMD revealed that the Red Team is holding back on the architecture and won’t be using it until operating systems can actually support it.
Controllers are a man’s best friend when it comes to gaming on consoles, I mean there’s literally no other way to play the games on there without one (or, at least used to be, as some games are now offering keyboard and mouse support). 
Whilst this may not come as a surprise to you and may seem pretty obvious at first, there has been some information going round the internet lately that Cyberpunk 2077 will only support ray tracing on Nvidia graphics cards at launch, which meant AMD users would have to wait a bit. Fortunately however, it has been recently confirmed that yes, ray tracing will indeed work on AMD GPUs at launch as well.
AMD recently announced their brand new Radeon RX 6000 graphics cards series that can seemingly go toe to toe with Nvidia’s RTX 30 series GPUs. And whilst the Red Team assured the RX 6000 launch won’t be a paper launch, ASUS has now warned that there will be limited stock for the RX 6800 XT.
It’s launch day today for AMD’s brand new next generation of processors based on the Zen 3 architecture. The Ryzen 5000 series is set to boast some pretty great gaming performance that seems to even take on Intel’s best chips, but online retailer Newegg warns of “very limited” stock for the top-end Ryzen 9 5900X.
AMD has finally been able to compete against Nvidia’s RTX 30 series graphics cards as they recently announced their Radeon RX 6000 series. So far, benchmarks are looking good for traditional rasterization performance, but ray tracing is still a little shrouded in mystery. Whilst we haven’t got any official performance numbers regarding ray tracing performance yet, AMD has confirmed that their new GPUs will support existing games with industry standard ray tracing APIs.