News + Features
Its time to look for a new monitor for your gaming PC. Today we explore how you might go and select a good screen for your gaming PC setup? And we want to hear in the comments section below all the things you consider when looking at getting a new gaming display for your rig.
Games are big business. They can get oodles of advertising with massive marketing budgets to spread the word and get us gamers all juiced up and ready to buy. They normally want us to pre-order their games way before anyone has managed to tell us that they are actually trash or buggy, so they can bank a chunk of money before the game is even released.
We all talk about this quite a lot, but the answer is not always obvious. When you build a new PC, get all the bits in the right place, string up your wires and pop in your lovely shiny GPU and CPUs, then flick that ON switch, you hold your breath. Will the PC fry itself for some reason? 
It’s increasingly looking as if ¬¬g_id:24007[Diablo 4]¬¬ is a done deal now. The rumours have been whirling for a good few years but BlizzCon 2019 is almost assuredly the date when it becomes official. BlizzCon takes place over the weekend of November 1-2.
I must confess I somewhat naively assumed that the capacity for developers to make a game look better was, automatically, a good thing. Detractors of real-time ray tracing technology have taught me the errors of my ways though. Progress is bad. Old is good. Or so say the proverbial sticks-in-the-mud who would perhaps prefer things stay exactly as they are or, heaven forbid, to even crank us into reverse and shift our industry backward. Back toward the primordial goop as two white paddles thwack a white cube across a dotted white line. The good old days, when everything was better and we didn’t have to worry about what a pesky polygon is. Meanwhile, I’m sitting here wondering how great ray-traced Pong would be. 
It’s been a while now since the warfare raging amongst AAA publishers switch from trying to take all your money to trying to take all your time. They still want the former, of course, but they’ve gradually figured out that the more of your time they can steal, the greater the eventual flow of money. It’s a perpetual spiral upward as well. If you play something a lot, you’re more inclined to spend money. And, the more time you spend playing a game, the more your friends will see you playing it (and potentially play it themselves), and the more active you keep the player base. It’s a win/win for publishers whom rather than charging a small proportion of the player base for a new map, can instead milk a little cash from everyone instead. 
We’ve had a week or so to digest the ¬¬g_id:9339[Red Dead Redemption 2]¬¬ PC system requirements and the general consensus seems to be ‘phew’. While plenty of AAA titles are placed at the cutting edge of technology, Red Dead Redemption 2’s are actually very reasonable. In fact, RDR 2’s system specs are pretty much bang in line with the industry average over the last 12 months. It means Red Dead Redemption 2 doesn’t even have high enough specs to crack our list of the Top 100 Most Demanding Games on PC. 
Just thinking about how much games have changed within my lifetime is kind of bewildering. There was a time when I booted up the original ¬¬g_id:1726[Half-Life]¬¬ and stared in wonder at how realistic it all looked. It’s a bit quaint to think of it now, but I couldn’t believe how a game could ever look better than The Legend of Zelda: Ocarina of Time. If we were being kind we’d call these games aged classics. If we were being a bit crueller we’d probably say they’re butt-ugly now.
Usually, the most exciting games which ever arrive are those which push forward something truly revolutionary. A change which advances videogames forward as an interactive medium, inspiring other games to build off this new idea.
I’ll start with a very important distinction for the ~90% of you (we’re all guilty) who only read the headline and, at a push, the first paragraph - we’re talking funny here, not fun. The games which had you giggling like a baby at their one-liners, roaring in laughter at their broken physics, and making you cry in the best of ways at their relentlessly hilarious writing.
This week, Valve dropped what is probably the largest Steam update in many a year. Our game libraries have been given a big overhaul, both visually and in terms of feature set. It’s only available in the Steam beta client, for now, but log into Steam and you’ll be greeted with a new library landing page, a shelf view with box arts for your games, and revamped events and community features designed to keep you up to date with what’s been happening in the PC gaming scene.