News + Features
If there’s one thing publisher THQ Nordic has enough of, it’s games. Last we heard, THQ Nordic has more than 80 games in active development. Eighty! Its appetite is insatiable though, promoting the creation of an all-new studio dedicated to the development of shooter survival games.
An in-depth report from Kotaku’s Jason Schreier has revealed some interesting details about the goings-on at Call of Duty: Black Ops 4 developer Treyarch. First and foremost, Schreier claims the employees at Treyarch are unhappy with Activision’s decision to implement more and more microtransactions into COD BLOPS 4 in order to drive more revenue.
It’s taking four long years of relentlessly hacking down trees as naked lunatic, but smash-hit survival game Rust will finally be leaving Early Access on February 8th. It originally arrived on Steam way back in December 2013, totting up an estimated 6.5 million players in the intervening years. Those were simpler times when folks were just angry their digital penises were tiny.
So recently in the land of Reddit, Facepunch boss Garry Newman, Garry from Garry’s Mod, has broken his silence and spoken out against the “ping-pong loop” pattern that he feels Rust’s development is stuck in (see diagram below). Seemingly at his wits ends with the updates that appease for a month only to become stale after another two, he thinks the only way of breaking the cycle of “We release an update, you love it for a month, you get bored, blame the system, bitch for a few months, then we release another update - and the same thing happens.” is for those that are bored of the game should call it quits and “”just stop playing”.
A spot of controversy has blown up around Early Access survival game Rust. Developer Facepunch Studios, of Garry’s Mod fame, pushed out an update which permanently assigns your characters gender and ethnicity based entirely on your SteamID. Everything achieved so far in Rust will be wiped on all servers, and you will be assigned your new character with no opportunity whatsoever to alter their appearance.
Over the years it would be fair to say EA hasn’t exactly been an exemplary publisher for PC gamers. That disastrous Battlefield 4 launch hung around like a bad smell for years, piled on top of the dreadful SimCity and the mediocre Star Wars Battlefront. That’s coupled with the enforced use of Origin. Which in fairness used to be terrible, but it’s a pretty great client now.
Over the years we’ve all come to love and loathe certain publishers. It’s easy to feel aggrieved when a game doesn’t turn quite how you expected it to, or there are problems which you’re certain have been caused by the higher ups and the suits. The publishers are the cash and the glitzy advertising, trying to sell an experience to as many people as they can for as little cash as possible, as often as they can get away with it. This is all publishers to a certain degree, it’s how the fundamentals of business work. Where they often differ, however, is how they treat us - the gamers.
Developer of the Battlefield franchise DICE has admitted it lost players' trust following the shambolic launch of Battlefield 4 in which players found the game to be riddled with bugs, glitches and crashing issues across all the launch platforms. 
DayZ’s an interesting prospect. The archetypal Early Access title, DayZ is a consistent best-seller on Steam despite being a wholly unfinished product. Millions have stepped foot into its undead-littered world for a go at its relentlessly hostile multiplayer. Beginning life as an Arma 2 mod before becoming a standalone Early Access release, DayZ Standalone is undoubtedly still a long way from the finished project, causing some degree of concern in the community.
Trials Fusion, that ode to hair-pullingly difficult physics-based action, will be getting the first of its planned six DLC packs later this month.
Bound By Flame is upon us next week, and developer Spiders has release a batch of new screens to whet our appetites.