For all that we chat about Ashes of the Singularity being the first game to support DirectX 12, beneath all this lurks a promising, if a little chaotic, real-time strategy game. And they, ladies and gents, are few and far between. It also comes with a bit of a twist - potentially thousands of units in a single battle, all moving and shooting independently. That’s a giant leap beyond the likes of Total War, which is essentially 20 units going at it hammer and tongs.