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Bioware is currently working hard on Anthem 2.0, a complete overhaul of the original game after massive backlash from players and critics. Whilst we haven’t heard anything for a long while now, the Studio Director at Bioware Christian Dailey recently shared some concept art images to give us a quick update, including a brand new Pirate faction.
Following on from the rumours late last, BioWare has confirmed a major Anthem 2.0 revision is in the works. In a new message to fans, BioWare general manager Casey Hudson has marked the one-year anniversary of Anthem by admitting that while the team was proud of what it had achieved, “there’s so much more that we – and you – would have wanted from it.”
Six months on from its launch, Anthem has now officially sunk to the bottom of the barrel. BioWare’s co-op action-RPG has now moved into Electronic Arts’ Origin Access ‘Basic’ tier subscription service and can now be played for as little as $5/£4 per month.
Ben Irving, lead producer on Anthem, has taken the first lifeboat out of that sinking ship, announcing he’s leaving BioWare after eight years with the once-venerated RPG developer.
Of Electronic Arts’ failures over the years, Anthem is certainly one of the biggest. Star Wars Battlefront 2 still managed to shift a boatload of copies and is supported and improved to this day, while Anthem has practically faded from the face of the Earth. EA didn’t even deem it necessary to talk about the game at E3 2019.
Electronic Arts continued to demonstrate some awe-inspiring stupidity during its latest Q4 2019 financial results conference call. Seemingly determined to learn absolute nothing, zilch, from the commercial failures of Anthem, Battlefield V, Star Wars Battlefront 2, and whatever else you care to name, EA CEO Andrew Wilson said the publisher is doubling down on live-service games, claiming the old way of doing games is now dead.
Another lengthy report into the strife at Bioware has come to light, courtesy of Kotaku’s Jason Schreier. He’s been sleuthing around the development of Dragon Age 4, a game which was (very briefly) announced during The Game Awards in December.
Anthem cratered both critically and commercially, but this wasn’t an extinction event according to Bioware. The sci-fi co-op loot shooter (use of the word shlooter is strictly prohibited) is “here to stay” according to Bioware community manager Jesse Anderson.
It would be fair to say Anthem is the yin to Apex Legends’ yang. Where Apex succeeded, Anthem has failed. It’s not failed spectacularly but with the sort of tepid whimper that has us worrying for the future of BioWare. The first sales figures out of the UK suggested it had sold just half the number of copies of Mass Effect Andromeda at launch, which was itself half of Mass Effect 3.
EA wants you to forget, just for a moment, all about its other sci-fi shooter that’s arrived out of nowhere and is breaking records, to remember that BioWare’s Anthem is actually coming out next week (sort of).
Seemingly determined to repeat the mistakes of Battlefield V’s launch, EA has revealed a nice big chart to let you decipher when and where you’re actually going to be able to play Anthem. And, if you’re the traditional sort who prefers to pay sixty bucks and own a copy of the game then bad luck, you’re going to be playing Anthem later than anyone else.