News + Features
Mods are great, but sometimes level editors are even better. Giving players full control over crafting their own levels and experience with much more user friendly drag-and-drop systems than the hard to master game engines and coding languages. Arguably one of the best in the industry is the Far Cry level editor, more specifically the Half-Life: Alyx’s opening area just goes to prove it.
Valve’s Source Engine has seen a lot of uses in the past, creating some unforgettable mods as well as some unforgettable games. With the release of Source 2 , many fans have been asking when Valve would release the development tools, and just over the weekend they announced the very thing; The Source 2 development tools are now available for anyone who owns DOTA 2.
Ever since Half-Life: Alyx was announced, many fans have been concerned over the exclusivity for Virtual Reality. And it’s still a hot topic with many fans and modders trying to tinker with the inner workings as much as possible in order to make the game run without a VR headset. With the rise of mods through unofficial patches and source kits, the debate over whether or not HL: Alyx should have been a VR-exclusive is all the more relevant. But nevertheless, someone has actually somehow managed to hack the game into a non-VR version…
Since the dawn of Virtual Reality, many players have been experimenting with physics and what the platform is capable of. Who knew that shooting was just so damn fun when you can run up walls like in Sairento, or breaking your way out of a bank guns-blazing like in Payday 2 VR. Virtual Reality has led to endless possibilities of entertainment thanks to the unique immersion, controls and environmental interactions.
It’s been well over a decade since we last got the last Half-Life game, and just as long since we got that infamous cliffhanger to Half-Life 2: Episode 3.
Half-Life: Alyx has been out for nearly two weeks now, but it seems like the reviews just keep getting more and more positive for the latest Half-Life adventure. After achieving the lucrative titles of highest rated PC game of 2020 as well as the second-highest SteamVR game of all time, it seems that HL: Alyx didn’t want to stop there.
Ever since Virtual Reality was publicly available, fans have been wanting to experience Half-Life: Alyx was announced, and announced for VR only, many fans cried out once again for VR compatibility in Half-Life 2 (not nearly as much though for getting HL: Alyx to run without the need for a VR headset).
Well, it’s that time again. The time where we look into the very best of what’s available regarding a certain aspect of the gaming hardware industry. This time we thought we’d focus on Virtual Reality, as Half-Life: Alyx’s release has given people a lot more reason to consider purchasing their first headset, or even upgrading to a new one. So which one will provide the best HL: Alyx experience?
It’s been almost a week now since Half-Life: Alyx released, for some of us the buzz still hasn’t worn off, and others are eagerly trying to make the game work without the need of VR peripherals. Whether you liked HL: Alyx or loathed it, it sure has become a major achievement in VR history, as it is currently the highest rated Steam VR game of all time and the highest rated PC game of 2020 so far.
Half-Life: Alyx has been out for a few days, and whilst we've been busy doing some benchmarks recently to see how well you could run Half-Life: Alyx on your system, we decided to also look into the difference between the graphical fidelity settings, as we think there's something interesting going on there.
Half-Life: Alyx has just been released, stirring all sorts of buzz throughout the gaming community. It’s Valve’s next big game, and the newest installment in a franchise over a decade old. It’s quite the achievement to say the least, and Valve has stressed that Half-Life: Alyx was built from the ground up with Virtual Reality in mind. However this has not gone down entirely well as the limited hardware has alienated a large group of gamers who simply do not have access to a VR setup.