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Cyberpunk 2077 is officially just under 30 days away from launch, and whilst the game has officially gone gold recently, developer CD Projekt Red is still hard at work getting the game ready for release. Recently however, we got a look at how Cyberpunk 2077 is changing the game when it comes to facial motion capture and animation.
CD Projekt Red have just held their 4th episode of Night City Wire for Cyberpunk 2077, which has given us a good view of the vehicles and fashion of Night City Wire, along with a behind the scenes look at the sound design for said vehicles, a special collaboration with Arch motorcycles (who Keanu Reeves is the co-founder of), and the finalists of the first official Cyberpunk 2077 cosplay contest.
We’re just over a month away from the highly anticipated launch of Cyberpunk 2077, CD Projekt Red’s next big RPG that takes us into the world of Night City. We’ve so far had 3 Night City Wire episodes giving us some new details about the game, but a recent Russia-specific version shows off some of the graphical upgrades the game has gotten since the E3 2018 gameplay demo, and also gives us a glimpse at the kind of polish that CDPR says the game needs before release.
The highly anticipated sci-fi RPG by the highly acclaimed CD Projekt Red studio will be getting another Night City Wire episode next thursday on October 15th. Episode 4 will reportedly feature more details about the vehicles found in Night City, as well as some new gameplay and more from Cyberpunk 2077.
CD Projekt Red has announced that their upcoming sci-fi tech-noir RPG Cyberpunk 2077 has officially gone gold. This means that the final build of the game has been sent off to be replicated on disks, though CDPR will continue to work on the game with a six-day work week "crunch" to get a sufficient day-one patch out for the masses.
Yesterday, it was reported that the developers over at CD Projekt Red are now in a mandatory “crunch” period in order to get Cyberpunk 2077 up to a standard quality before it officially releases, sparking lots of conversations around unethical workplace policies, especially after CDPR themselves stated that there would be a “non-obligatory crunch policy,” meaning it wouldn’t exactly be mandatory for employees.
There’s a certain expectation when it comes to some really meaty RPG games in terms of length; no matter how long the official story takes, you can spend upwards of 100+ hours exploring the vast world that has been laid before you. CD Projekt Red’s previous masterpiece The Witcher 3 had a very expansive world and storyline, but according to the developers, not a whole lot of players actually completed the main story, and they have now opted to make Cyberpunk 2077’s main story slightly shorter in length because of that.
Last Friday, CD Projekt Red held another episode of Night City Wire, and whilst it mostly showed some new gameplay videos showcasing the stunning world of Night City and the gangs that inhabit it, what most people are talking about though are the Cyberpunk 2077 PC system requirements, which are not that demanding at all.
CD Projekt Red recently held their third episode of Night City Wire which gave us a good look at the gangs of Night City as well as the world of Night City itself. Perhaps, most importantly however, we also got our official look at the Cyberpunk 2077 PC system requirements.
The time has finally come, CD Projekt Red have officially revealed the PC system requirements for Cyberpunk 2077 during the most recent episode of Night City Wire, giving us a chance to see whether now is the time to upgrade to Nvidia's brand new RTX 30 series of graphics cards.
Cyberpunk 2077 feels like it has been an eternity coming. This is due in part to it first being announced back in May 2012. But our core excitement stems from the knowledge that the highly rated Cyberpunk 2077.