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Cyberpunk 2077’s launch was a bit controversial to say the least, mostly because the last-gen console versions were virtually unplayable and led to the game getting delisted from the PlayStation Store. Now, in a new video, CD Projekt Co-Founder Marcin Iwinski officially apologizes for the state of the game on consoles at launch, and provides further updates on when the next patches and free DLC will land.
What’s there to say that hasn’t been said already at this point? Cyberpunk 2077 launched to astounding financial success, however this was barred by a multitude of complaints coming from players on last-gen base consoles like the PlayStation 4 and Xbox One, of which the game was partially unplayable due to performance issues.
Cyberpunk 2077’s launch wasn’t exactly a great start to a new IP from the developers CD Projekt Red, but even before the game’s release CDPR did state there would be some sort of Multiplayer mode later down the line. Although it could possibly be a standalone game, dataminers have recently uncovered some details regarding the multiplayer mode straight from CP2077’s executable file.
It’s been said a million times already but Cyberpunk 2077’s launch hasn’t exactly been the best. From numerous bugs to extreme performance issues on last gen consoles that even got the game delisted from the PlayStation Store, many have been upset with how the game released. And many have also voiced their opinions on the subject online.
Cyberpunk 2077’s launch was a bit of a doozy, as not only was it practically unplayable on consoles it was also delisted from several digital stores including PlayStation. However, unlike it’s console counterparts, PC players have been enjoying the game more thanks to it actually being playable. But new data suggests that Cyberpunk 2077’s player base has dropped by 79%, which is 3 times more than the Witcher 3 in the same period.
If you’ve been part of the vocal playerbase who wanted to see a third person camera option for Cyberpunk 2077, then fortunately you’re in luck! A new and unofficial mod for CP2077 has been released by Jelle Bakker, and you can download it here from Nexus Mods.
A while ago it was revealed that Cyberpunk 2077 would be getting free DLC much like The Witcher 3 (wow, that rhymed). Details were pretty thin on when we would be getting them or what they would even be, but CD Projekt Red have just announced that the first free DLC will be launching in early 2021.
A while ago it was revealed that multiple class action lawsuits were in development against CD Projekt Red over issues with Cyberpunk 2077’s launch. One of the firms has now officially filed the suit, and is seeking to “recover damages” for investors who purchased securities of CD Projekt S.A. between January 16th 2020 and December 17th 2020.
Cyberpunk 2077 has been riddled with bugs since the official launch, and that’s not even counting the massive performance issues on last-gen consoles that got the game delisted from the PlayStation Store. Well a new hotfix update has just been released, and it’s a short and sweet one but promises to fix a save file corruption error on PC.
Cyberpunk 2077 is a pretty demanding game, even on the top end GPUs of today. But one aspect of gaming performance sometimes goes overlooked, and that has to do with CPU performance scaling. Now, with the game having been out for more than a week, we have managed to compile some data on how CPU demanding Cyberpunk 2077 is across a range of processors. With a view to seeing what CPU impact there is in Cyberpunk 2077 to frame per second and if the number of threads or speed of the processor being used influences these results.
It’s no secret that CD Projekt Red has been having a pretty rough couple of weeks since the launch of Cyberpunk 2077. Still, despite all the issue and controversy surrounding it, CDPR released a statement that revealed as of December 20th Cyberpunk 2077 has sold over 13 million copies, even after refund requests.