Despite all the turmoil going on over at Konami HQ right now, the once-great videogame publisher still has one final ace up its sleeve - Metal Gear Solid V: The Phantom Pain. New outings for Snake and chums come but once in a blue moon. MGS 4: Guns of the Patriots whisked us away on a cinematic adventure more than seven years ago, and now finally we get to see the final piece of the MGS puzzle.

Metal Gear Solid V: The Phantom Pain is a prequel to the entire series. Players will take on the role of Big Boss during a massive open-world adventure spanning Afghanistan and Africa. In amongst hiding in cardboard boxes and ballooning goats off to your Mother Base, you'll have to infiltrate enemy complexes via any means necessary. Before you light up that cigar and HALO drop in however, make sure your gaming rig's up to the task with the official PC Metal Gear Solid V: The Phantom Pain system requirements.

Metal Gear Solid V: The Phantom Pain Minimum System Requirements

  • OS: Windows 7 64-bit 
  • CPU: Intel Core i5-4460 3.2 GHz or AMD FX-8320 3.5 GHz
  • RAM: 4GB System Memory
  • GPU: Nvidia GeForce GTX 650 2GB or AMD Radeon HD 5850 2GB
  • HDD: 28GB Free Hard Drive Space
  • DX: DirectX 11
  • Audio: DirectX 9.0c Compatible Sound Card

Metal Gear Solid V: The Phantom Pain Recommended System Requirements

  • OS: Windows 8 64-bit
  • CPU: Intel Core i7-4790 3.6 GHz or AMD FX-9590 4.7 GHz
  • RAM: 8 GB System Memory
  • GPU: Nvidia GeForce GTX 760 or AMD Radeon R9 280

First things first, you're going to need a 64-bit OS and a DirectX 11-capable graphics card as a minimum. If you haven't got these, Metal Gear Solid V: The Phantom Pain won't run.

With that out the way, the first thing to highlight is the astronomical processor demands. Konami have managed to make the most CPU-heavy system requirements yet seen. While we won't know until we actually get our hands on it, if the mini-prequel Ground Zeroes was anything to go by, you'll need just a fraction of this computing power to play MGS V: The Phantom Pain at decent settings. Bear in mind this is a game also coming to the decade old Xbox 360 and PlayStation 3.

There will obviously be performance impacts when using weaker processors, but using Ground Zeroes as the base, you can get away with a lot less. MGS 5: The Phantom Pain is the exact same FOX Engine used for Ground Zeroes, so you can expect extremely similar performance. On the Intel side, if you're targeting 60fps you won't begin to be bottlenecked until you drop down to a Core i3-4330, while with AMD we do see it suffer some performance hits with the FX-8350 and below. 

In regards to other system requirements for Metal Gear Solid V: The Phantom Pain, these are much more reasonable. For the most part they fall in line with Ground Zeroes, with fairly low-tier graphics cards needed in the shape of the GeForce GTX 650 and the Radeon HD 5850. 2GB VRAM is a must, but if you've got that then you should be fine. The recommended graphics cards aren't going to break the bank either; the GTX 760 and the R9 280 are a generation old and mid-tier.

As always with Metal Gear Solid, I would highly recommend the use of a gamepad.  

Remember, you can always check out how well your PC can run the Metal Gear Solid V: The Phantom Pain System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Metal Gear Solid V: The Phantom Pain benchmark chart.

What do you make of the hefty Metal Gear Solid V: The Phantom Pain system requirements? Let us know!