Crysis 2 packshot image
The latest installment of the multi award-winning Crysis® series, Crysis® 2 is a visually stunning, next-generation FPS with a gripping storyline written by sci-fi author Richard Morgan. Built on the state-of-the-art game development solution, CryENGINE®3, it’s not only Crytek’s first multi-platform game, it will also be available in stereoscopic 3D.
Low vs Ultra Crysis 2 Screenshot Comparison.
What FPS does a Radeon RX 5950 XT get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Crysis 2

Radeon RX 5950 XT

Low Vs Ultra Radeon RX 5950 XT Performance Review

Playing Crysis 2 on the Radeon RX 5950 XT, which is a 1 year old graphics card will likely return a consistently high 200+ frame rate. Those frames are achieved on Crysis 2 when being played at 1920x1080 screen resolution and on High graphics.

With such a strong 1080p performance the Radeon RX 5950 XT overshadows the Crysis 2 recommended specs. Push things up to Ultra 4K and we still get 188 frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

Crank things up is what we say. Ultra 4K is our recommended game settings for Crysis 2, as long as you have 4GB of RAM or more. A good processor component to help with these settings would be the AMD Ryzen 7 2700X.

To summarise, with this graphics card you do not need concern yourself too much regarding Crysis 2 frame rates. Because Ultra graphics setting can be turned on across all resolutions up to 4K quite comfortably.We are seeing 4K getting 188 FPS, 1440p will get 200+ frame rate and if you are interested then 1080p gaming can get 200+ FPS. Based around the Radeon RX 5950 XT launch price, we calculate the cost per frame at different resolutions. 1080p Ultra frames will cost $0, 1440p frames cost $0 each and then the 4K costs $0 per frame.

Radeon RX 5950 XT Cost Per FPS @ 1080p for Crysis 2

Graphics Card price at launch: