GeForce GT 335M is an upper middle-class level GFX of the 300M Series released by NVIDIA in 2010. The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported.
It's based on the architecture 'GT215', same used on some of the 200M Series GPUs and also used on some of the desktop 300 Series GPUs. It can be addressed as a slow GeForce GTS 250M, due to the lower clock frequencies and less amount of Pipelines. Its performance is, therefore, between the GeForce GT 240M and the GeForce GTS 250M.
It's capable of playing demanding games (like Crysis 2) at medium settings. However, very demanding games like Metro 2033 will require very reduced settings to be playable smoothly.
Popular Game System Requirements | ||
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Game | Min. | Rec. |
Red Dead Redemption 2 | 861% | 1585% |
Call of Duty: Modern Warfare | 813% | 1585% |
Halo: Reach | 136% | 435% |
Star Wars: Jedi - Fallen Order | 215% | 2215% |
FIFA 20 | 554% | 798% |
Borderlands 3 | 987% | 1680% |
Cyberpunk 2077 | 939% | 2215% |
Zombieland: Double Tap - Road Trip | 262% | 1475% |
Halo: The Master Chief Collection | 388% | 1840% |
eFootball PES 2020 | 719% | 1050% |