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Nvidia GeForce GT 330

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How well can the GeForce GT 330 run games
14 Oct 2020 - Graphics card reviewed

Based on current gaming requirements the GeForce GT 330 is considered one of the weakest cards and wont meet modern AAA game specs. This card meets game requirements up to DirectX 10.

How many years will the GeForce GT 330 graphics card play newly released games and how long until you should consider upgrading the GeForce GT 330 in your PC? You should definitely consider replacing this GeForce GT 330 graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the GeForce GT 330? Are you looking to upgrade a GeForce GT 330? Then we would suggest getting a 16 Series GeForce GTX 1660 Super 6GB, as it can run 825 of the top 1000 demanding game requirements today with 2282% increased graphics performance. Alternatively if you are thinking of upgrading this graphics card then we would currently suggest the R-500 Series Radeon RX 580 8GB. This PC hardware upgrade performs 1843% better and can run 759 of today’s 1000 most demanding PC games.
FPS System Benchmark
0 FPS
High
The GeForce GT 330 is released on 01 Feb 2010

GeForce GT 330 Game FPS Benchmarks On Ultra

Nvidia PC game performance check GeForce GT 330
GPU
Architecture
G92b
Process
55nm
TMUs
56
Texture Rate
28 GTexel/s
ROPs
16
Pixel Rate
8 GPixel/s
Shader
Processing Units (Cuda Cores)
112
Ray Tracing Cores
Tensor Cores
-
Driver Support
-
Release Price
Compatibility
Direct X
DX 10
Shader
4.1
Open GL
3.2
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
256 MB
Memory Speed
510 MHz
Memory Bus
128 Bit
Memory Type
DDR2
Memory Bandwidth
16.3GB/sec
L2 Cache
0KB
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
1
DisplayPort Connection
Clock Speeds
Core Speed
500 MHz
Power
Max Power
75 Watts
PSU
300 Watt & 22 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GeForce GT 330 Game Requirement Analysis

GeForce GT 330 is a middle-class GFX based on the 2009, 65nm, first-generation unified architecture.
It's based on the G92b Core and offers 112 Shader Processing Units, 56 TMUs and 16 ROPs, on a 128-bit memory interface of standard DDR2. The central unit runs at 500MHz and the memory clock operates at up to 510MHz.
The number of Shaders cannot be compared to GeForce GT 340 due to being based on a different architecture. It's therefore an underclocked GeForce 8800/9800 GT, equipped with a 128-bit bus and that should perform like GeForce 9600 GSO.
Today's modern demanding games will have to be played at medium settings to achieve fluent frame rates. DirectX 11 games aren't supported.


Source [Pip]
GeForce GT 330 vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1843%
RAM
12GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Cyberpunk 2077 1370% 1792%
Assassins Creed: Valhalla 1015% 1646%
Call of Duty: Black Ops Cold War 880% 1843%
Genshin Impact 437% 1809%
eFootball PES 2021 778% 863%
Mafia: Definitive Edition 728% 2636%
Watch Dogs Legion 1555% 1741%
FIFA 21 601% 863%
Marvel's Avengers 778% 1707%
Microsoft Flight Simulator 1589% 1589%
GeForce GT 330 Extras
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