GeForce_GT_640M_LE
Nvidia GeForce GT 640M LE

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How well can the GeForce GT 640M LE run games
15 Sep 2020 - Graphics card reviewed

Based on current gaming requirements the GeForce GT 640M LE is considered one of the weakest cards and wont meet modern AAA game specs. DirectX 11 gaming system requirements will be met by this gpu.

How many years will the GeForce GT 640M LE graphics card play newly released games and how long until you should consider upgrading the GeForce GT 640M LE in your PC? Its upgrade time for the GeForce GT 640M LE, assuming you are a modern day gamer.

Whats a good PC graphics upgrade for the GeForce GT 640M LE? If you are thinking of upgrading this graphics card then we would currently suggest the 20 Series GeForce RTX 2070 Max-Q. This PC hardware upgrade performs 1406% better and can run 830 of today’s 1000 most demanding PC games.
FPS System Benchmark
0 FPS
High
The GeForce GT 640M LE was released on 22 Mar 2012

GeForce GT 640M LE Game FPS Benchmarks On Ultra

Nvidia PC game performance check GeForce GT 640M LE
GPU
Architecture
Kepler GK107
Process
28nm
TMUs
32
Texture Rate
16 GTexel/s
ROPs
16
Pixel Rate
8 GPixel/s
Shader
Processing Units (Cuda Cores)
384
Ray Tracing Cores
Tensor Cores
Driver Support
golden star golden star golden star golden star empty star
Compatibility
Direct X
DX 12.0
Shader
5.0
Open GL
4.5
Resolution (WxH)
4096x2160
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
900 MHz
Memory Bus
128 Bit
Memory Type
DDR3
Memory Bandwidth
28.8GB/sec
L2 Cache
256KB
Clock Speeds
Core Speed
500 MHz
Power
Max Power
20 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
Resolution Performance
1366x768 1600x900 1920x1080 2560x1440 3840x2160
5.3
3.8
2.5
1.9
1.3
GeForce GT 640M LE Game Requirement Analysis

Overview
GeForce GT 640M LE is a Middle-Class Mobile Graphics Card based on the first revision of the Kepler Architecture.


Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.


GPU
It equips a GPU Codenamed GK107 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is clocked at 500MHz.


Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.


Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies


Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.


Performance
Gaming benchmarks indicate its performance is on average with the older GeForce GT 555M.


System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 640M LE.


Source [Pip]
GeForce GT 640M LE vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1256%
RAM
12GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
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Crysis Remastered 721% 1494%
eFootball PES 2021 478% 533%
Watch Dogs Legion 633% 1111%
Valorant 56% 17%
Marvel's Avengers 478% 1089%
GeForce GT 640M LE Extras
PC Builder