Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game HD i3 2330M Quadro FX 1600M
Halo: Reach 900% 553%
Cyberpunk 2077 4224% 2721%
Red Dead Redemption 2 3047% 1954%
Dragon Ball Z Kakarot 1841% 1167%
Call of Duty: Modern Warfare 3047% 1954%
Microsoft Flight Simulator 4224% 2721%
Doom Eternal 2606% 1666%
Grand Theft Auto VI 4709% 3038%
FIFA 20 1576% 994%
Need For Speed Heat 3047% 1954%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 1600M are significantly better than the Intel HD i3 2330M.

The HD i3 2330M was released over three years more recently than the Quadro FX 1600M, and so the HD i3 2330M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 1600M when running the latest games.

The HD i3 2330M has 1208 MB more video memory than the Quadro FX 1600M, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the Quadro FX 1600M has superior memory performance.

The Quadro FX 1600M has 4.3 GB/sec greater memory bandwidth than the HD i3 2330M, which means that the memory performance of the Quadro FX 1600M is marginally better than the HD i3 2330M.

The HD i3 2330M has 12 Shader Processing Units but the Quadro FX 1600M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Quadro FX 1600M requires 50 Watts to run but there is no entry for the HD i3 2330M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed650 MHzvs625 MHz
Boost Clock-vs-
ArchitectureSandy BridgeG84M
OC Potential None vs -
Driver Support - vs -
Release Date01 Jun 2011vs01 Jun 2007
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory1720 MBvs512 MB
Memory Speed667 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth21.3GB/secvs25.6GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs-
Actual Shader Performance1%vs-
Technology-vs80nm
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-50 Watts
Recommended PSU--

GPU Features

DirectX10.1vs10
Shader Model4.1vs4.0
Open GL3.1vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewHD i3 2330M is a specific version of the Intel HD 3000 Graphics that comes with the CPU 'Core i3-2330M 2.2GHz'. It uses the CPU's Level 3 Cache (up to 3 MB, in this case) + part of the RAM installed on the system up to a maximum of approximately 1.7GB for Vista/7 and 1 GB for XP. The Memory controller supports DDR3-1066 and DDR3-1333 and the Turbo Boost technology of the processor can over-clock the graphics card clock from 650MHz to 1100MHz.
Benchmarks indicate that modern demanding games like Crysis 2, Dirt Showdown, Diablo III can be played at low settings with acceptable FPS but extremely demanding games like The Witcher II are unplayable, even at the lowest settings.
The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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