Recommended System Requirements | ||
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Game | GeForce GT 550M 2GB | HD i7 3820QM |
Cyberpunk 2077 | 1122% | 1914% |
Hitman 3 | 1489% | 2520% |
Assassins Creed: Valhalla | 1017% | 1742% |
Resident Evil 8 | 1122% | 1914% |
FIFA 21 | 516% | 916% |
Grand Theft Auto VI | 1619% | 2734% |
Call of Duty: Black Ops Cold War | 981% | 1683% |
The Medium | 1424% | 2413% |
Genshin Impact | 1122% | 1914% |
Far Cry 6 | 1668% | 2814% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are significantly better than the Intel HD i7 3820QM.
The HD i7 3820QM was released over a year more recently than the GT 550M, and so the HD i7 3820QM is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 550M.
The GT 550M has 2048 MB video memory, but the HD i7 3820QM does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce GT 550M 2GB has 96 Shader Processing Units and the HD i7 3820QM has 16. However, the actual shader performance of the GT 550M is 142 and the actual shader performance of the HD i7 3820QM is 51. The GT 550M having 91 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 550M delivers a noticeably smoother and more efficient experience when processing graphical data than the HD i7 3820QM.
The GeForce GT 550M 2GB requires 35 Watts to run but there is no entry for the HD i7 3820QM.
Core Speed | 740 MHz | ![]() | vs | 650 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Fermi GF108 | Ivy Bridge | |||
OC Potential | Poor |
![]() |
vs | None | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 06 Jan 2011 | vs | ![]() | 29 Apr 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 3.9
|
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vs | - | |
1920x1080 | 2.6
|
![]() |
vs | - | |
2560x1440 | 1.9
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 2048 MB | ![]() | vs | - | |
---|---|---|---|---|---|
Memory Speed | 900 MHz | ![]() | vs | 800 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 28.8GB/sec | ![]() | vs | 12.8GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | ![]() | vs | 16 | |
---|---|---|---|---|---|
Actual Shader Performance | 7% | ![]() | vs | 2% | |
Technology | 40nm | ![]() | vs | - | |
Texture Mapping Units | 16 | ![]() | vs | - | |
Texture Rate | 11.8 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 3 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | 11 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-2330M 2.2GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | - | |||
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430. System Suggestions We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB. | HD i7 3820QM is a specific version of the Intel HD Graphics 4000 that comes with the CPU 'Core i7-3820QM 4-Core 2.7GHz'. The new features include DirectX 11 and Tessellation support though using them might not be a very good idea since even strong fast-middle-class GPUs struggle with them. The core-clock is initially set at 650MHz and will go to up to 1250MHz, if necessary. The performance depends a lot on the driver support and benchmarks indicate that the most demanding games, such as Metro 2033 can only be played at the lowest settings. Deus Ex 3, for example, ran fine at high settings but other demanding games such as Crysis 2 and Batman: Arkham City only ran fluently at medium settings. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |