Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 550M 2GB | Radeon HD 7730M |
Hitman 3 | 1489% | 1053% |
Cyberpunk 2077 | 1122% | 786% |
Assassins Creed: Valhalla | 1017% | 711% |
FIFA 21 | 516% | 347% |
Grand Theft Auto VI | 1619% | 1147% |
Call of Duty: Black Ops Cold War | 981% | 684% |
Resident Evil 8 | 1122% | 786% |
Genshin Impact | 1122% | 786% |
Far Cry 6 | 1668% | 1182% |
The Medium | 1424% | 1006% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 7730M are significantly better than the Nvidia GeForce GT 550M 2GB.
The GT 550M has a 165 MHz higher core clock speed than the Radeon HD 7730M, but the Radeon HD 7730M has 16 more Texture Mapping Units than the GT 550M. As a result, the Radeon HD 7730M exhibits a 6.6 GTexel/s better Texture Fill Rate than the GT 550M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 550M has a 165 MHz higher core clock speed than the Radeon HD 7730M, but the Radeon HD 7730M has 12 more Render Output Units than the GT 550M. As a result, the Radeon HD 7730M exhibits a 6.2 GPixel/s better Pixel Fill Rate than the GT 550M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 7730M was released over a year more recently than the GT 550M, and so the Radeon HD 7730M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 550M.
The GeForce GT 550M 2GB and the Radeon HD 7730M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the GeForce GT 550M 2GB and the Radeon HD 7730M are the same, which means the GT 550M and the Radeon HD 7730M have equal limitations when it comes to graphical data transfer.
The GeForce GT 550M 2GB has 96 Shader Processing Units and the Radeon HD 7730M has 512. However, the actual shader performance of the GT 550M is 142 and the actual shader performance of the Radeon HD 7730M is 294. The Radeon HD 7730M having 152 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 7730M delivers a marginally smoother and more efficient experience when processing graphical data than the GT 550M.
The Radeon HD 7730M transistor size technology is 12 nm (nanometers) smaller than the GT 550M. This means that the Radeon HD 7730M is expected to run slightly cooler and achieve higher clock frequencies than the GT 550M.
The GeForce GT 550M 2GB requires 35 Watts to run and the Radeon HD 7730M requires 25 Watts. The GT 550M requires 10 Watts more than the Radeon HD 7730M to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 7730M.
Core Speed | 740 MHz | ![]() | vs | 575 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 675 MHz | |
Architecture | Fermi GF108 | GCN 1.0 Chelsea LE | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Poor | vs | ![]() |
Good | |
Release Date | 06 Jan 2011 | vs | ![]() | 23 Apr 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
vs | ![]() |
6
|
|
---|---|---|---|---|---|
1600x900 | 3.9
|
vs | ![]() |
4.5
|
|
1920x1080 | 2.6
|
vs | ![]() |
3.1
|
|
2560x1440 | 1.9
|
vs | ![]() |
2.3
|
|
3840x2160 | - | vs | ![]() |
1.5
|
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 900 MHz | ![]() | vs | ![]() | 900 MHz |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 28.8GB/sec | ![]() | vs | ![]() | 28.8GB/sec |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | vs | ![]() | 512 | |
---|---|---|---|---|---|
Actual Shader Performance | 7% | vs | ![]() | 14% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 16 | vs | ![]() | 32 | |
Texture Rate | 11.8 GTexel/s | vs | ![]() | 18.4 GTexel/s | |
Render Output Units | 4 | vs | ![]() | 16 | |
Pixel Rate | 3 GPixel/s | vs | ![]() | 9.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | vs | ![]() | 25 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-2330M 2.2GHz | ![]() | vs | Intel Core i5-3210M 2.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430. System Suggestions We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB. | Overview Radeon HD 7750M is a Fast-Middle-Class Mobile Graphics Card based on the First revision of the GCN Architecture. Architecture The GCN Architecture succeeds the 40nm Terascale Architecture. In addition to being produced with a 28nm Technology, the GCN Architecture adds other Technologies that allow for energy efficiency. For example, ZeroCore Power, a long idle power saving technology, allows the Graphics Cards to shut down by itself when the Monitor is turned off. GCN also adds Improved Anisotropic Filtering, DirectX 11 Tessellation and the Partially Resident Textures (PRT) Technology, which enables future games to utilize ultra-high resolution textures with the same performance as today's small and often repetitive textures. GPU It equips a GPU codenamed Chelsea LE which has 8 Compute Units activated and thus offers 512 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit Initially Operates at 575MHz and goes up to 675MHz, in Turbo Mode. Memory The GPU accesses a 1GB frame buffer of fast DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The memory clock operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Crossfire, PowerTune Technology, Eyefinity, App Acceleration, HD3D, ZeroCore Power and other technologies. Power Consumption With a rated board TDP of 32W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its on average with NVIDIA's GeForce GT 640M. System Suggestions We recommend a Modest Processor (Intel Core i3 Mobile) and 4GB of RAM for a system with Radeon HD 7730M. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |