Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 550M 2GB Radeon HD 6730M
Cyberpunk 2077 1122% 1054%
Assassins Creed: Valhalla 1017% 956%
Call of Duty: Black Ops Cold War 981% 921%
Hitman 3 1489% 1402%
Grand Theft Auto VI 1619% 1524%
FIFA 21 516% 482%
Far Cry 6 1668% 1570%
Genshin Impact 1122% 1054%
World of Warcraft: Shadowlands 1651% 1555%
Watch Dogs Legion 1078% 1013%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6730M are very slightly better than the Nvidia GeForce GT 550M 2GB.

The GT 550M has a 15 MHz higher core clock speed than the Radeon HD 6730M, but the Radeon HD 6730M has 8 more Texture Mapping Units than the GT 550M. As a result, the Radeon HD 6730M exhibits a 5.6 GTexel/s better Texture Fill Rate than the GT 550M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 550M has a 15 MHz higher core clock speed than the Radeon HD 6730M, but the Radeon HD 6730M has 4 more Render Output Units than the GT 550M. As a result, the Radeon HD 6730M exhibits a 2.8 GPixel/s better Pixel Fill Rate than the GT 550M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GT 550M was released less than a year after the Radeon HD 6730M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GT 550M has 1024 MB more video memory than the Radeon HD 6730M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GT 550M also has superior memory performance overall.

The GT 550M has 3.2 GB/sec greater memory bandwidth than the Radeon HD 6730M, which means that the memory performance of the GT 550M is marginally better than the Radeon HD 6730M.

The GeForce GT 550M 2GB has 96 Shader Processing Units and the Radeon HD 6730M has 480. However, the actual shader performance of the GT 550M is 142 and the actual shader performance of the Radeon HD 6730M is 174. The Radeon HD 6730M having 32 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 6730M delivers a marginally smoother and more efficient experience when processing graphical data than the GT 550M.

The GeForce GT 550M 2GB requires 35 Watts to run and the Radeon HD 6730M requires 39 Watts. The Radeon HD 6730M requires 4 Watts more than the GT 550M to run. The difference is not significant enough for the Radeon HD 6730M to have a noticeably larger impact on your yearly electricity bills than the GT 550M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed740 MHzvs725 MHz
Boost Clock-vs-
ArchitectureFermi GF108Terascale 2 Whistler LE
OC Potential Poor vs Fair
Driver Support Poor vs Poor
Release Date06 Jan 2011vs04 Jan 2011
GPU LinkGD LinkGD Link

Resolution Performance

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3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed900 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs25.6GB/sec
L2 Cache 256 KB green tick vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units96vs480
Actual Shader Performance7%vs8%
Texture Mapping Units16vs24
Texture Rate11.8 GTexel/svs17.4 GTexel/s
Render Output Units4vs8
Pixel Rate3 GPixel/svs5.8 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-

GPU Power Requirements

Max Power35 Wattsvs39 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.5vs4.3
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-2330M 2.2GHzvsIntel Core i5-2515E 2.5GHz
Recommended RAM4 GBvs6 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Radeon HD 6730M is a fast-middle-class GPU based on the 40nm Terrascale 2 architecture.
It's based on the Turks Core (therefore related to Radeon HD 6670) and offers 480 Shader Processing Units, 24 TMUs and 8 ROPs on a 128-bit memory interface of standard DDR3. Its central clock runs at 725MHz and the memory clock operates at 800MHz.
Compared to Radeon HD 6750M, it's higher clocked but features half the memory bandwidth due to being paired with standard DDR3 instead of fast GDDR5. Still, benchmarks put its performance on level with Radeon HD 6750M.
Using a 720p resolution, most of today's games are only playable at medium or high settings but with fluent frame rates (35+).
Recommended CPU
Possible GPU Upgrades
GPU Variants