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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 550M 2GB GeForce GT 325M
Cyberpunk 2077 1122% 2032%
Hitman 3 1489% 2674%
Resident Evil 8 1122% 2032%
Assassins Creed: Valhalla 1017% 1850%
FIFA 21 516% 975%
Grand Theft Auto VI 1619% 2900%
Call of Duty: Black Ops Cold War 981% 1787%
Genshin Impact 1122% 2032%
Far Cry 6 1668% 2985%
The Medium 1424% 2560%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are significantly better than the Nvidia GeForce GT 325M.

The GT 550M has a 290 MHz higher core clock speed and the same number of Texture Mapping Units as the GeForce GT 325M. This results in the GT 550M providing 4.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 550M has a 290 MHz higher core clock speed than the GeForce GT 325M, but the GeForce GT 325M has 4 more Render Output Units than the GT 550M. As a result, the GeForce GT 325M exhibits a 0.6 GPixel/s better Pixel Fill Rate than the GT 550M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GT 550M was released less than a year after the GeForce GT 325M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GT 550M has 1024 MB more video memory than the GeForce GT 325M, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GeForce GT 325M has superior memory performance.

The GeForce GT 325M has 5.3 GB/sec greater memory bandwidth than the GT 550M, which means that the memory performance of the GeForce GT 325M is marginally better than the GT 550M.

The GeForce GT 550M 2GB has 96 Shader Processing Units and the GeForce GT 325M has 48. However, the actual shader performance of the GT 550M is 142 and the actual shader performance of the GeForce GT 325M is 50. The GT 550M having 92 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 550M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce GT 325M.

The GeForce GT 550M 2GB requires 35 Watts to run and the GeForce GT 325M requires 23 Watts. The GT 550M requires 12 Watts more than the GeForce GT 325M to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the GeForce GT 325M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed740 MHzvs450 MHz
Boost Clock-vs-
ArchitectureFermi GF108GT216
OC Potential Poor vs Good
Driver Support Poor vs -
Release Date06 Jan 2011vs10 Jan 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.3
green tick vs -
1600x900
3.9
green tick vs -
1920x1080
2.6
green tick vs -
2560x1440
1.9
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed900 MHzvs1066 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs34.1GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units96vs48
Actual Shader Performance7%vs2%
Technology40nmvs40nm
Texture Mapping Units16vs16
Texture Rate11.8 GTexel/svs7.2 GTexel/s
Render Output Units4vs8
Pixel Rate3 GPixel/svs3.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power35 Wattsvs23 Watts
Recommended PSU--

GPU Features

DirectX12.0vs10.1
Shader Model5.0vs4.1
Open GL4.5vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-2330M 2.2GHzvsIntel Core i5-430M 2.26GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
GeForce GT 325M is a middle-class level GFX of the 300M Series released by NVIDIA in 2010. The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported.
The performance depends a lot on the memory type used which can either be DDR2 or DDR3. This is the DDR3 version so it's capable of playing demanding games (like Crysis 2) at medium settings. However, very demanding games like Metro 2033 will require very reduced settings to be played smoothly.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-