Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 550M 2GB | Mobility Radeon HD 4850 |
Cyberpunk 2077 | 1122% | 1065% |
Hitman 3 | 1489% | 1415% |
Assassins Creed: Valhalla | 1017% | 965% |
The Medium | 1424% | 1354% |
Resident Evil 8 | 1122% | 1065% |
FIFA 21 | 516% | 488% |
Call of Duty: Black Ops Cold War | 981% | 931% |
Grand Theft Auto VI | 1619% | 1539% |
Genshin Impact | 1122% | 1065% |
Far Cry 6 | 1668% | 1586% |
In terms of overall gaming performance, the graphical capabilities of the AMD Mobility Radeon HD 4850 are marginally better than the Nvidia GeForce GT 550M 2GB.
The GT 550M was released over a year more recently than the Radeon HD, and so the GT 550M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD.
The GT 550M has 1024 MB more video memory than the Radeon HD, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The Radeon HD has 25.6 GB/sec greater memory bandwidth than the GT 550M, which means that the memory performance of the Radeon HD is slightly better than the GT 550M.
The GeForce GT 550M 2GB has 96 Shader Processing Units and the Mobility Radeon HD 4850 has 800. However, the actual shader performance of the GT 550M is 142 and the actual shader performance of the Radeon HD is 260. The Radeon HD having 118 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD delivers a marginally smoother and more efficient experience when processing graphical data than the GT 550M.
The GeForce GT 550M 2GB requires 35 Watts to run and the Mobility Radeon HD 4850 requires 55 Watts. The Radeon HD requires 20 Watts more than the GT 550M to run. The difference is not significant enough for the Radeon HD to have a noticeably larger impact on your yearly electricity bills than the GT 550M.
Core Speed | 740 MHz | ![]() | vs | 500 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF108 | RV770 | |||
OC Potential | Poor |
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vs | - | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 06 Jan 2011 | ![]() | vs | 09 Jan 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 3.9
|
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vs | - | |
1920x1080 | 2.6
|
![]() |
vs | - | |
2560x1440 | 1.9
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 2048 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 900 MHz | ![]() | vs | 850 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | DDR3 | vs | ![]() | GDDR3 | |
Memory Bandwidth | 28.8GB/sec | vs | ![]() | 54.4GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | vs | ![]() | 800 | |
---|---|---|---|---|---|
Actual Shader Performance | 7% | vs | ![]() | 13% | |
Technology | 40nm | ![]() | vs | - | |
Texture Mapping Units | 16 | ![]() | vs | - | |
Texture Rate | 11.8 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 3 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | - | ||
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | ![]() | vs | 55 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | 10.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.5 | ![]() | vs | 3.3 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-2330M 2.2GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | - | |||
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430. System Suggestions We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB. | ATI Mobility Radeon HD 4000 Series graphics processors bring the power of desktop graphics to mobile users, setting a new standard for visual computing on-the-go. Redefine the way you play and push HD gaming to the extreme with best-in-class performance and performance/watt. The ATI Mobility Radeon HD 4000 series delivers an immersive, life-like gaming experience with support for the latest Microsoft DirectX 10.1 games. Watch Blu-ray movies and play HD content with incredible visual fidelity1,2. Do it all with break-through energy efficiency with ATI PowerPlay power management technology for long battery life that doesn't compromise on performance. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |