Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game GeForce4 Go 420 GeForce 9500M
Cyberpunk 2077 13352% 6875%
Assassins Creed: Valhalla 12204% 6280%
Call of Duty: Black Ops Cold War 11805% 6073%
Microsoft Flight Simulator 11805% 6073%
FIFA 21 6686% 3419%
Immortals: Fenyx Rising 10852% 5579%
Genshin Impact 13352% 6875%
Grand Theft Auto VI 18829% 9715%
World of Warcraft: Shadowlands 19186% 9900%
Watch Dogs Legion 12876% 6628%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 9500M are significantly better than the Nvidia GeForce4 Go 420.

The GeForce 9500M has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.

The GeForce 9500M was released over three years more recently than the GeForce4 Go 420, and so the GeForce 9500M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce4 Go 420 when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GeForce4 Go 420 has 32 MB video memory, but the GeForce 9500M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce4 Go 420 has 2 Shader Processing Units and the GeForce 9500M has 0. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed200 MHzvs-
Boost Clock-vs-
ArchitectureNV17M-
OC Potential - vs -
Driver Support - vs -
Release Date06 Feb 2002vs02 Jan 2008
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory32 MBvs-
Memory Speed200 MHzvs-
Memory Bus32 Bitvs-
Memory TypeDDRvs-
Memory Bandwidth800MB/secvs-
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units2vs-
Actual Shader Performance-vs-
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

DirectX7.0vs10
Shader Model-vs4.0
Open GL1.2vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce4 Go 420 is an entry-middle-class GPU part of the GeForce4 Go Series released by in 2002.
It's based on the architecture "NV17M", same used on the desktop 'GeForce4 MX440' but slower due to the lower clock frequencies and the cheaper Memory Bus .
The performance is very limited, so today's games are unplayable.
Also known as GeForce 9500M GE
It had previously been thought that NVIDIA had decided to drop the G and NV nomenclature for a D (for Desktop) nomenclature on their processors. Following the D is the generation number and the target market indicator. NVIDIA's official designations for target markets include Mainstream, Performance, and Enthusiast. For example, the D9E indicates a 9th generation Desktop GeForce video card for the Enthusiast market[1]. However, NVIDIA has actually forked their codenames into those of graphics processors, and those of graphics cards. The GPU cores have kept the prefix 'G' and future versions will include the prefix 'GT'; whereas the actual cards are now codenamed as D, generation number and target market.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-