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Gaming Performance Comparison

Recommended System Requirements
Game Intel 865G All-in-Wonder 9000 64MB
Cyberpunk 2077 19725% 6109%
Hitman 3 25689% 7977%
Assassins Creed: Valhalla 18032% 5579%
Call of Duty: Black Ops Cold War 17444% 5395%
FIFA 21 9900% 3032%
Grand Theft Auto VI 27795% 8636%
Far Cry 6 28584% 8884%
Genshin Impact 19725% 6109%
Battlefield 6 25689% 7977%
Resident Evil 8 19725% 6109%

In terms of overall gaming performance, the graphical capabilities of the AMD All-in-Wonder 9000 64MB are massively better than the Intel 865G.

The 865G was released less than a year after the All-in-Wonder 9000 64MB, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The All-in-Wonder 9000 64MB has 48 MB more video memory than the 865G, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the All-in-Wonder 9000 64MB also has superior memory performance overall.

The All-in-Wonder 9000 64MB has 3.2 GB/sec greater memory bandwidth than the 865G, which means that the memory performance of the All-in-Wonder 9000 64MB is marginally better than the 865G.

The All-in-Wonder 9000 64MB has 4 Shader Processing Units but the 865G does not have an entry, so the two GPUs cannot be reliably compared in this area.

The 865G requires 13 Watts to run but there is no entry for the All-in-Wonder 9000 64MB.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed200 MHzvs275 MHz
Boost Clock-vs-
ArchitectureSpringdaleRV250
OC Potential - vs -
Driver Support - vs -
Release Date01 May 2003vs01 Mar 2003
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs64 MB
Memory Speed-vs200 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth-vs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units-vs4
Actual Shader Performance-vs0%
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)1280x1024vs2048x1536
VGA Connections1vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power13 Watts-
Recommended PSU--

GPU Features

DirectX7.0vs8
Shader Model-vs1.4
Open GL1.3vs1.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel 865G comes embedded on the Pentium 4, Pentium D, Pentium Extreme Edition, Celeron, Celeron D CPUS and features an Integrated GPU called Intel Extreme Graphics 2.
It only supports DirectX up to 7.0 so even DirectX 8/9 games aren't (hardware) supported. The performance is ridiculous and even very old games (before 2003) might require reduced settings. Today's games are, obviously, unplayable.
The All-in-Wonder (also abbreviated to AIW) was a combination graphics card/TV tuner card designed by ATI Technologies. It was introduced on November 11, 1996. ATI had previously used the Wonder trademark on other graphics cards, however, they were not full TV/graphics combo cards (EGA Wonder, VGA Wonder, Graphics Wonder). ATI also makes other TV oriented cards that use the word Wonder (TV Wonder, HDTV Wonder, DV Wonder), and remote control (Remote Wonder). The All-in-Wonder line debuted with the Rage chipset series. The cards were available in two forms, built by third-party manufacturers (marked as 'Powered by ATI') as well as by ATI itself ('Built by ATI')
Recommended CPU
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Possible GPU Upgrades
N/A
N/A
GPU Variants
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