Recommended System Requirements | ||
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Game | Intel 865G | Radeon X1050 |
Cyberpunk 2077 | 19725% | 7640% |
Assassins Creed: Valhalla | 18032% | 6979% |
Call of Duty: Black Ops Cold War | 17444% | 6749% |
FIFA 21 | 9900% | 3804% |
Grand Theft Auto VI | 27795% | 10790% |
Far Cry 6 | 28584% | 11099% |
Genshin Impact | 19725% | 7640% |
Hitman 3 | 25689% | 9968% |
Watch Dogs Legion | 19023% | 7366% |
Mafia: Definitive Edition | 28321% | 10996% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are massively better than the Intel 865G.
The Radeon X1050 was released over three years more recently than the 865G, and so the Radeon X1050 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 865G when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon X1050 has 112 MB more video memory than the 865G, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon X1050 also has superior memory performance overall.
The Radeon X1050 has 5.3 GB/sec greater memory bandwidth than the 865G, which means that the memory performance of the Radeon X1050 is marginally better than the 865G.
The Radeon X1050 has 4 Shader Processing Units but the 865G does not have an entry, so the two GPUs cannot be reliably compared in this area.
The 865G requires 13 Watts to run and the Radeon X1050 requires 24 Watts. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the 865G. The Radeon X1050 requires 11 Watts more than the 865G to run. The difference is not significant enough for the Radeon X1050 to have a noticeably larger impact on your yearly electricity bills than the 865G.
Core Speed | 200 MHz | vs | ![]() | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Springdale | RV370 | |||
OC Potential | - | vs |
![]() | Fair | |
Driver Support | - | vs | - | ||
Release Date | 01 May 2003 | vs | ![]() | 07 Dec 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 128 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 333 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR | vs | ![]() | DDR2 | |
Memory Bandwidth | - | vs | ![]() | 5.3GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | ![]() | 110nm | |
Texture Mapping Units | - | vs | ![]() | 4 | |
Texture Rate | - | vs | ![]() | 1.6 GTexel/s | |
Render Output Units | - | vs | ![]() | 4 | |
Pixel Rate | - | vs | ![]() | 1.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 1280x1024 | vs | ![]() | 2560x1600 | |
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VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 13 Watts | ![]() | vs | 24 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 18 Amps |
DirectX | 7.0 | vs | ![]() | 9 | |
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Shader Model | - | vs | ![]() | 2.0 | |
Open GL | 1.3 | vs | ![]() | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel 865G comes embedded on the Pentium 4, Pentium D, Pentium Extreme Edition, Celeron, Celeron D CPUS and features an Integrated GPU called Intel Extreme Graphics 2. It only supports DirectX up to 7.0 so even DirectX 8/9 games aren't (hardware) supported. The performance is ridiculous and even very old games (before 2003) might require reduced settings. Today's games are, obviously, unplayable. | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |