Recommended System Requirements | ||
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Game | Intel 865G | GeForce 2 MX 64MB |
Cyberpunk 2077 | 19725% | 15594% |
Hitman 3 | 25689% | 20317% |
Assassins Creed: Valhalla | 18032% | 14254% |
Call of Duty: Black Ops Cold War | 17444% | 13789% |
FIFA 21 | 9900% | 7817% |
Grand Theft Auto VI | 27795% | 21983% |
Far Cry 6 | 28584% | 22608% |
Genshin Impact | 19725% | 15594% |
Battlefield 6 | 25689% | 20317% |
Resident Evil 8 | 19725% | 15594% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 2 MX 64MB are noticeably better than the Intel 865G.
The 865G was released over a year more recently than the 2 MX, and so the 865G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 2 MX.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 2 MX has 48 MB more video memory than the 865G, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 2 MX also has superior memory performance overall.
The 2 MX has 2.7 GB/sec greater memory bandwidth than the 865G, which means that the memory performance of the 2 MX is marginally better than the 865G.
The 865G has 0 Shader Processing Units and the GeForce 2 MX 64MB has 2. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
The 865G requires 13 Watts to run and the GeForce 2 MX 64MB requires 4 Watts. The 865G requires 9 Watts more than the 2 MX to run. The difference is not significant enough for the 865G to have a noticeably larger impact on your yearly electricity bills than the 2 MX.
Core Speed | 200 MHz | ![]() | vs | 175 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Springdale | NV11 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 May 2003 | ![]() | vs | 28 Jun 2000 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 64 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 166 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR | ![]() | vs | ![]() | DDR |
Memory Bandwidth | - | vs | ![]() | 2.7GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 2 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | - | ||
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | 1280x1024 | vs | ![]() | 1600x1200 | |
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VGA Connections | 1 | vs | ![]() | 2 | |
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 13 Watts | vs | ![]() | 4 Watts | |
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Recommended PSU | - | - |
DirectX | 7.0 | ![]() | vs | ![]() | 7 |
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Shader Model | - | vs | - | ||
Open GL | 1.3 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel 865G comes embedded on the Pentium 4, Pentium D, Pentium Extreme Edition, Celeron, Celeron D CPUS and features an Integrated GPU called Intel Extreme Graphics 2. It only supports DirectX up to 7.0 so even DirectX 8/9 games aren't (hardware) supported. The performance is ridiculous and even very old games (before 2003) might require reduced settings. Today's games are, obviously, unplayable. | GeForce 2 MX 64MB is part of the GeForce2 Series released by NVIDIA in 2000/2001. With very few dedicated memory and only DirectX 7.0 (and less) support, even games from 2002 will require reduced settings. Therefore, it can't play today's current games. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |