Recommended System Requirements | ||
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Game | Intel Q43 Express Chipset | Radeon 3000 |
Cyberpunk 2077 | 5180% | 8333% |
Hitman 3 | 6769% | 10870% |
Assassins Creed: Valhalla | 4729% | 7613% |
Resident Evil 8 | 5180% | 8333% |
FIFA 21 | 2564% | 4154% |
Grand Theft Auto VI | 7330% | 11766% |
Call of Duty: Black Ops Cold War | 4573% | 7363% |
The Medium | 6489% | 10422% |
Genshin Impact | 5180% | 8333% |
Far Cry 6 | 7540% | 12101% |
In terms of overall gaming performance, the graphical capabilities of the Intel Q43 Express Chipset are significantly better than the AMD Radeon 3000.
The Radeon 3000 was released less than a year after the Q43 Express Chipset, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Q43 Express Chipset and the Radeon 3000 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the Q43 Express Chipset and the Radeon 3000 are the same, which means the Q43 Express Chipset and the Radeon 3000 have equal limitations when it comes to graphical data transfer.
The Radeon 3000 has 40 Shader Processing Units but the Q43 Express Chipset does not have an entry, so the two GPUs cannot be reliably compared in this area.
Core Speed | 533 MHz | ![]() | vs | 500 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Eaglelake | RS760 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Aug 2008 | vs | ![]() | 01 Jan 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | N/A | ||
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Memory Speed | - | vs | - | ||
Memory Bus | - | vs | ![]() | 32 Bit | |
Memory Type | DDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | - | vs | - | ||
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 40 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 1% | |
Technology | - | vs | ![]() | 55nm | |
Texture Mapping Units | - | vs | ![]() | 4 | |
Texture Rate | - | vs | ![]() | 2 GTexel/s | |
Render Output Units | - | vs | ![]() | 4 | |
Pixel Rate | - | vs | ![]() | 2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | - | ||
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 10 | ![]() | vs | 9.0b | |
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Shader Model | 4.0 | ![]() | vs | 2.0 | |
Open GL | 2.1 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel Q43 Express Chipset comes embedded on the Intel Core 2 Quad/Core 2 Duo CPUS and features an Integrated GPU called Intel GMA X4500. Various Intel Chipsets come with the Intel GMA X4500 but this one (and the Q45) seem to deliver the best performance. However, due to its characteristics (e.g. Shared Memory) the performance is still very limited but might be enough to play today's games at low or medium settings excluding, however, very demanding games like Metro 2033 or The Witcher II, that are probably unplayable, even at the lowest settings. Note 1: Intel GMA X4500 does support DirectX 10 but even the most forgiving games might be unplayable due to the demand level. | Radeon 3000 (IGP) is an integrated GPU on the AMD 760G Chipset. It's manufactured with a 55nm technology but it's not based on the shader unified R600 architecture and therefore pixel and vertex shaders work separately (thus does not support DirectX 10). It's based on the RS760 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of standard DDR2. The central unit runs, commonly, at up to 500MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon 3000's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Radeon 3000 is related to Radeon HD 3200 but unlike the latter, does not offer DirectX 10 support. Both DirectX 10 and DirectX 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |