Recommended System Requirements | ||
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Game | Intel Q43 Express Chipset | Quadro FX 3000 |
Cyberpunk 2077 | 5180% | 4967% |
Hitman 3 | 6769% | 6492% |
Assassins Creed: Valhalla | 4729% | 4535% |
The Medium | 6489% | 6223% |
Resident Evil 8 | 5180% | 4967% |
FIFA 21 | 2564% | 2456% |
Call of Duty: Black Ops Cold War | 4573% | 4384% |
Grand Theft Auto VI | 7330% | 7030% |
Genshin Impact | 5180% | 4967% |
Far Cry 6 | 7540% | 7232% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 3000 are marginally better than the Intel Q43 Express Chipset.
The Q43 Express Chipset was released over three years more recently than the Quadro FX 3000, and so the Q43 Express Chipset is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 3000 when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Quadro FX 3000 has 256 MB video memory, but the Q43 Express Chipset does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Quadro FX 3000 has 3 Shader Processing Units but the Q43 Express Chipset does not have an entry, so the two GPUs cannot be reliably compared in this area.
We would recommend a PSU with at least 350 Watts for the Quadro FX 3000, but we do not have a recommended PSU wattage for the Q43 Express Chipset.
Core Speed | 533 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Eaglelake | NV35GL | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Aug 2008 | ![]() | vs | 22 Jul 2003 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 256 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 425 MHz | |
Memory Bus | - | vs | ![]() | 256 Bit | |
Memory Type | DDR3 | ![]() | vs | DDR | |
Memory Bandwidth | - | vs | ![]() | 13.6GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 3 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | 350 Watts |
DirectX | 10 | ![]() | vs | 9.0b | |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 3.0 | |
Open GL | 2.1 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel Q43 Express Chipset comes embedded on the Intel Core 2 Quad/Core 2 Duo CPUS and features an Integrated GPU called Intel GMA X4500. Various Intel Chipsets come with the Intel GMA X4500 but this one (and the Q45) seem to deliver the best performance. However, due to its characteristics (e.g. Shared Memory) the performance is still very limited but might be enough to play today's games at low or medium settings excluding, however, very demanding games like Metro 2033 or The Witcher II, that are probably unplayable, even at the lowest settings. Note 1: Intel GMA X4500 does support DirectX 10 but even the most forgiving games might be unplayable due to the demand level. | The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |