Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Radeon 3000 Radeon X1050
Cyberpunk 2077 8333% 7640%
Hitman 3 10870% 9968%
Assassins Creed: Valhalla 7613% 6979%
Resident Evil 8 8333% 7640%
FIFA 21 4154% 3804%
Grand Theft Auto VI 11766% 10790%
Call of Duty: Black Ops Cold War 7363% 6749%
Genshin Impact 8333% 7640%
The Medium 10422% 9558%
Far Cry 6 12101% 11099%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are very slightly better than the AMD Radeon 3000.

The Radeon 3000 has a 100 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon X1050. This results in the Radeon 3000 providing 0.4 GTexel/s better texturing performance. Neither of these GPUs support DirectX 10 or higher, so Texture Rate holds more weight than when comparing more modern GPUs.

The Radeon 3000 has a 100 MHz higher core clock speed than the Radeon X1050 and the same number of Render Output Units. This results in the Radeon 3000 providing 0.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon 3000 was released over a year more recently than the Radeon X1050, and so the Radeon 3000 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon X1050.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon X1050 has 128 MB video memory, but the Radeon 3000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Radeon 3000 has 40 Shader Processing Units and the Radeon X1050 has 4. However, the actual shader performance of the Radeon 3000 is 13 and the actual shader performance of the Radeon X1050 is 1. The Radeon 3000 having 12 better shader performance is not particularly notable, as altogether the Radeon X1050 performs better when taking into account other relevant data.

The Radeon 3000 transistor size technology is 55 nm (nanometers) smaller than the Radeon X1050. This means that the Radeon 3000 is expected to run massively cooler and achieve higher clock frequencies than the Radeon X1050. While they exhibit similar graphical performance, the Radeon 3000 should consume less power than the Radeon X1050.

The Radeon X1050 requires 24 Watts to run but there is no entry for the Radeon 3000. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the Radeon 3000.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed500 MHzvs400 MHz
Boost Clock-vs-
ArchitectureRS760RV370
OC Potential - vs Fair
Driver Support - vs -
Release Date01 Jan 2009vs07 Dec 2006
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs128 MB
Memory Speed-vs333 MHz
Memory Bus32 Bitvs64 Bit
Memory TypeDDR2vsDDR2
Memory Bandwidth-vs5.3GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units40vs4
Actual Shader Performance1%vs0%
Technology55nmvs110nm
Texture Mapping Units4vs4
Texture Rate2 GTexel/svs1.6 GTexel/s
Render Output Units4vs4
Pixel Rate2 GPixel/svs1.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-24 Watts
Recommended PSU-300 Watts & 18 Amps

GPU Features

DirectX9.0bvs9
Shader Model2.0vs2.0
Open GL2.0vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon 3000 (IGP) is an integrated GPU on the AMD 760G Chipset. It's manufactured with a 55nm technology but it's not based on the shader unified R600 architecture and therefore pixel and vertex shaders work separately (thus does not support DirectX 10).
It's based on the RS760 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of standard DDR2. The central unit runs, commonly, at up to 500MHz and the memory clock's operating speed depends on the system RAM's speed.
Radeon 3000's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed.
Radeon 3000 is related to Radeon HD 3200 but unlike the latter, does not offer DirectX 10 support. Both DirectX 10 and DirectX 11 games aren't supported.
Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture.
It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt.
Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
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Possible GPU Upgrades
N/A
N/A
GPU Variants
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