Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Quadro NVS 510M GeForce GTX 660M
Cyberpunk 2077 2643% 635%
Red Dead Redemption 2 1896% 435%
Dragon Ball Z Kakarot 1131% 230%
Halo: Reach 534% 70%
Microsoft Flight Simulator 2643% 635%
Call of Duty: Modern Warfare 1896% 435%
FIFA 20 963% 185%
Doom Eternal 1616% 360%
Grand Theft Auto VI 2950% 718%
Need For Speed Heat 1896% 435%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 660M are massively better than the Nvidia Quadro NVS 510M.

The GeForce GTX 660M was released over a year more recently than the Quadro NVS 510M, and so the GeForce GTX 660M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro NVS 510M.

The GeForce GTX 660M has 1024 MB more video memory than the Quadro NVS 510M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GTX 660M also has superior memory performance overall.

The GeForce GTX 660M has 64 GB/sec greater memory bandwidth than the Quadro NVS 510M, which means that the memory performance of the GeForce GTX 660M is much better than the Quadro NVS 510M.

The GeForce GTX 660M has 384 Shader Processing Units but the Quadro NVS 510M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Quadro NVS 510M requires 45 Watts to run and the GeForce GTX 660M requires 50 Watts. The GeForce GTX 660M requires 5 Watts more than the Quadro NVS 510M to run. The difference is not significant enough for the GeForce GTX 660M to have a noticeably larger impact on your yearly electricity bills than the Quadro NVS 510M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed550 MHzvs835 MHz
Boost Clock-vs950 MHz
ArchitectureG72GLM Kepler GK107-N13E-GE-A2
OC Potential - vs Poor
Driver Support - vs Good
Release Date07 Jan 2010vs22 Mar 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
7.9
1600x900 - vs green tick
5.9
1920x1080 - vs green tick
4.4
2560x1440 - vs green tick
2.8
3840x2160 - vs green tick
1.8

GPU Memory

Memory1024 MBvs2048 MB
Memory Speed-vs1000 MHz
Memory Bus256 Bitvs128 Bit
Memory TypeGDDR3vsGDDR5
Memory Bandwidth-vs64GB/sec
L2 Cache - vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units-vs384
Actual Shader Performance-vs18%
Technology-vs28nm
Texture Mapping Units-vs32
Texture Rate-vs26.7 GTexel/s
Render Output Units-vs16
Pixel Rate-vs13.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)1600x1200vs4096x2160
VGA Connections1vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power45 Wattsvs50 Watts
Recommended PSU--

GPU Features

DirectX9vs12.0
Shader Model3.0vs5.0
Open GL2.1vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i5-3360M 2.8GHz
Recommended RAM-8 GB
Maximum Recommended Gaming Resolution-1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewQuadro NVS 510M is a high-end business card with support for special drivers that are certified for professional applications like Microsoft Office Suite, Hummingbird Exceed, Lotus Notes, etc. It's part of the Quadro NVS Mobile Series released by NVIDIA, in 2006/2007/2010.
Though business cards have no driver support for games, some of them deliver astonishing performance (e.g. Quadro 6000, Tesla C2075). Quadro NVS 510M, however, isn't one of them but compared to the previous models, it delivers much better performance. The performance should be enough to handle demanding games like, Crysis 2, on the lowest settings possible but games like Metro 2033 are probably unplayable at the lowest settings.
Overview
GeForce GTX 660M is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107-N13E-GE-A2 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is initially clocked at 835MHz and goes up to 950MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1000MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 45W, it is suited for average sized laptops.

Performance
Gaming benchmarks indicate its performance is not too far from the desktop GeForce GTX 650.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 8GB of RAM for a system with GeForce GTX 660M.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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