Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 4290 GeForce 310 512MB
Cyberpunk 2077 4297% 4197%
Hitman 3 5620% 5489%
Resident Evil 8 4297% 4197%
Assassins Creed: Valhalla 3921% 3830%
FIFA 21 2118% 2067%
Grand Theft Auto VI 6087% 5946%
Call of Duty: Black Ops Cold War 3791% 3702%
Genshin Impact 4297% 4197%
Far Cry 6 6262% 6117%
The Medium 5386% 5261%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 310 512MB are marginally better than the AMD Radeon HD 4290.

The Radeon HD 4290 has a 111 MHz higher core clock speed than the GeForce 310 512MB, but the GeForce 310 512MB has 4 more Texture Mapping Units than the Radeon HD 4290. As a result, the GeForce 310 512MB exhibits a 1.9 GTexel/s better Texture Fill Rate than the Radeon HD 4290. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Radeon HD 4290 has a 111 MHz higher core clock speed than the GeForce 310 512MB and the same number of Render Output Units. This results in the Radeon HD 4290 providing 0.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon HD 4290 was released less than a year after the GeForce 310 512MB, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GeForce 310 512MB has 384 MB more video memory than the Radeon HD 4290, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce 310 512MB also has superior memory performance overall.

The GeForce 310 512MB has 6.4 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the GeForce 310 512MB is marginally better than the Radeon HD 4290.

The Radeon HD 4290 has 40 Shader Processing Units and the GeForce 310 512MB has 16. However, the actual shader performance of the Radeon HD 4290 is 18 and the actual shader performance of the GeForce 310 512MB is 22. The GeForce 310 512MB having 4 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 310 512MB delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 4290.

The GeForce 310 512MB transistor size technology is 15 nm (nanometers) smaller than the Radeon HD 4290. This means that the GeForce 310 512MB is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 4290. While they exhibit similar graphical performance, the GeForce 310 512MB should consume less power than the Radeon HD 4290.

The GeForce 310 512MB requires 31 Watts to run but there is no entry for the Radeon HD 4290. We would recommend a PSU with at least 300 Watts for the GeForce 310 512MB, but we do not have a recommended PSU wattage for the Radeon HD 4290.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed700 MHzvs589 MHz
Boost Clock-vs-
ArchitectureRS880DGT218
OC Potential None vs -
Driver Support - vs -
Release Date01 Mar 2010vs01 Nov 2009
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs512 MB
Memory Speed-vs400 MHz
Memory Bus32 Bitvs64 Bit
Memory TypeDDR2vsDDR2
Memory Bandwidth-vs6.4GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units40vs16
Actual Shader Performance1%vs1%
Technology55nmvs40nm
Texture Mapping Units4vs8
Texture Rate2.8 GTexel/svs4.7 GTexel/s
Render Output Units4vs4
Pixel Rate2.8 GPixel/svs2.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections1vs1
DVI Connections0vs1
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-31 Watts
Recommended PSU-300 Watts & 18 Amps

GPU Features

DirectX10.1vs10.1
Shader Model4.1vs4.1
Open GL3.2vs3.1
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset.
It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed.
Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed.
Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported.
GeForce 310 512MB is an entry-level GFX based on the 2009, 40nm, second-generation unified architecture and a renamed GeForce 210.
It's based on the GT218 Core and offers 16 Shader Processing Units, 8 TMUs and 4 ROPs, on 64-bit memory interface of standard DDR2. The central unit runs at 589MHz and the memory clock operates at 400MHz.
1GB versions are also available which will perform similar to this one since this GPU does not benefit from a 1GB frame buffer.
It's only suited for modest 3D games (high settings). Modern demanding games will have to be played at the lowest settings or are unplayable at all. DirectX 11 games aren't supported.
Recommended CPU
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Possible GPU Upgrades
N/A
N/A
GPU Variants
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