Recommended System Requirements | ||
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Game | Radeon HD 4290 | Radeon X800 SE |
Cyberpunk 2077 | 4297% | 4101% |
Hitman 3 | 5620% | 5365% |
Assassins Creed: Valhalla | 3921% | 3742% |
Call of Duty: Black Ops Cold War | 3791% | 3617% |
FIFA 21 | 2118% | 2019% |
Grand Theft Auto VI | 6087% | 5811% |
Far Cry 6 | 6262% | 5978% |
Genshin Impact | 4297% | 4101% |
Battlefield 6 | 5620% | 5365% |
Resident Evil 8 | 4297% | 4101% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X800 SE are marginally better than the AMD Radeon HD 4290.
The Radeon HD 4290 was released over three years more recently than the Radeon X800 SE, and so the Radeon HD 4290 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon X800 SE when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon X800 SE has 128 MB more video memory than the Radeon HD 4290, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon X800 SE also has superior memory performance overall.
The Radeon X800 SE has 51.2 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the Radeon X800 SE is much better than the Radeon HD 4290.
The Radeon HD 4290 has 40 Shader Processing Units and the Radeon X800 SE has 12. However, the actual shader performance of the Radeon HD 4290 is 18 and the actual shader performance of the Radeon X800 SE is 3. The Radeon HD 4290 having 15 better shader performance is not particularly notable, as altogether the Radeon X800 SE performs better when taking into account other relevant data.
Core Speed | 700 MHz | ![]() | vs | 425 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RS880D | R420 | |||
OC Potential | None |
![]() |
vs | - | |
Driver Support | - | vs | - | ||
Release Date | 01 Mar 2010 | ![]() | vs | 16 Oct 2004 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 256 MB | |
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Memory Speed | - | vs | ![]() | 800 MHz | |
Memory Bus | 32 Bit | vs | ![]() | 256 Bit | |
Memory Type | DDR2 | vs | ![]() | GDDR3 | |
Memory Bandwidth | - | vs | ![]() | 51.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 40 | ![]() | vs | 12 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | 0% | |
Technology | 55nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 2.8 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 2.8 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2048x1536 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 10.1 | ![]() | vs | 9.0b | |
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Shader Model | 4.1 | ![]() | vs | 2.0 | |
Open GL | 3.2 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. | The Radeon X800 'R430'-based 110 nanometer series was introduced at the end of 2004 along with ATI's new X850 cards. The X800 was designed to replace the position X700 XT failed to secure, with 12 pipelines and a 256-bit RAM bus. The card more than surpassed the 6600GT with performance similar to that of the GeForce 6800. A close relative, the new X800 XL, was positioned to dethrone NVIDIA's GeForce 6800 GT with higher memory speeds and a full 16 pipelines to boost performance. R430 was unable to reach high clock speeds, being mainly designed to reduce the cost per GPU, and so a new top-of-the-line core was still needed. The new high-end R4x0-generation arrived with the X850 series, equipped with various core tweaks for slightly higher performance than the 'R420'-based X800 series. The 'R480'-based X850 line was available in 3 forms: the X850 Pro, the X850 XT, and the X850 XT Platinum Edition, and was built on the reliable high-performance 130 nm Low-K process. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |