Recommended System Requirements | ||
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Game | Radeon HD 4290 | GeForce 9480 |
Cyberpunk 2077 | 4297% | 2676% |
Hitman 3 | 5620% | 3512% |
Resident Evil 8 | 4297% | 2676% |
Assassins Creed: Valhalla | 3921% | 2439% |
FIFA 21 | 2118% | 1300% |
Grand Theft Auto VI | 6087% | 3807% |
Call of Duty: Black Ops Cold War | 3791% | 2357% |
Genshin Impact | 4297% | 2676% |
Far Cry 6 | 6262% | 3917% |
The Medium | 5386% | 3364% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 9480 are significantly better than the AMD Radeon HD 4290.
The GeForce 9480 has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.
The Radeon HD 4290 was released over a year more recently than the GeForce 9480, and so the Radeon HD 4290 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce 9480.
The Radeon HD 4290 has 128 MB video memory, but the GeForce 9480 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Radeon HD 4290 has 40 Shader Processing Units but the GeForce 9480 does not have an entry, so the two GPUs cannot be reliably compared in this area.
Core Speed | 700 MHz | ![]() | vs | - | |
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Boost Clock | - | vs | - | ||
Architecture | RS880D | - | |||
OC Potential | None | vs | None | ||
Driver Support | - | vs | - | ||
Release Date | 01 Mar 2010 | ![]() | vs | 01 Aug 2008 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | ![]() | vs | - | |
---|---|---|---|---|---|
Memory Speed | - | vs | - | ||
Memory Bus | 32 Bit | ![]() | vs | - | |
Memory Type | DDR2 | ![]() | vs | - | |
Memory Bandwidth | - | vs | - | ||
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 40 | ![]() | vs | - | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | - | |
Technology | 55nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 2.8 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 2.8 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 10.1 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 4.1 | ![]() | vs | 3.0 | |
Open GL | 3.2 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. | This Graphics Card Does Not Exist but we leave it here to help others learn that it does not exist. It had previously been thought that NVIDIA had decided to drop the G and NV nomenclature for a D (for Desktop) nomenclature on their processors. Following the D is the generation number and the target market indicator. NVIDIA's official designations for target markets include Mainstream, Performance, and Enthusiast. For example, the D9E indicates a 9th generation Desktop GeForce video card for the Enthusiast market[1]. However, NVIDIA has actually forked their codenames into those of graphics processors, and those of graphics cards. The GPU cores have kept the prefix 'G' and future versions will include the prefix 'GT'; whereas the actual cards are now codenamed as D, generation number and target market. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |