Recommended System Requirements | ||
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Game | Radeon HD 4290 | Radeon HD 3470 |
Cyberpunk 2077 | 4297% | 2768% |
Assassins Creed: Valhalla | 3921% | 2523% |
Call of Duty: Black Ops Cold War | 3791% | 2438% |
Grand Theft Auto VI | 6087% | 3936% |
FIFA 21 | 2118% | 1347% |
Genshin Impact | 4297% | 2768% |
Far Cry 6 | 6262% | 4050% |
Hitman 3 | 5620% | 3631% |
Watch Dogs Legion | 4141% | 2666% |
World of Warcraft: Shadowlands | 6204% | 4012% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 3470 are significantly better than the AMD Radeon HD 4290.
The Radeon HD 3470 has a 100 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon HD 4290. This results in the Radeon HD 3470 providing 0.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 3470 has a 100 MHz higher core clock speed than the Radeon HD 4290 and the same number of Render Output Units. This results in the Radeon HD 3470 providing 0.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 4290 was released over a year more recently than the Radeon HD 3470, and so the Radeon HD 4290 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 3470.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon HD 3470 has 128 MB more video memory than the Radeon HD 4290, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon HD 3470 also has superior memory performance overall.
The Radeon HD 3470 has 15.2 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the Radeon HD 3470 is slightly better than the Radeon HD 4290.
Both the Radeon HD 4290 and the Radeon HD 3470 have 40 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the Radeon HD 3470 is 32 and by the Radeon HD 4290 is 32. Knowing that the shader performance of the Radeon HD 3470 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The Radeon HD 3470 requires 30 Watts to run but there is no entry for the Radeon HD 4290. We would recommend a PSU with at least 550 Watts for the Radeon HD 3470, but we do not have a recommended PSU wattage for the Radeon HD 4290.
Core Speed | 700 MHz | vs | ![]() | 800 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RS880D | RV620 PRO | |||
OC Potential | None | vs |
![]() | Poor | |
Driver Support | - | vs | - | ||
Release Date | 01 Mar 2010 | ![]() | vs | 23 Jan 2008 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 256 MB | |
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Memory Speed | - | vs | ![]() | 950 MHz | |
Memory Bus | 32 Bit | vs | ![]() | 64 Bit | |
Memory Type | DDR2 | vs | ![]() | GDDR3 | |
Memory Bandwidth | - | vs | ![]() | 15.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 40 | ![]() | vs | ![]() | 40 |
---|---|---|---|---|---|
Actual Shader Performance | 1% | vs | ![]() | 2% | |
Technology | 55nm | ![]() | vs | ![]() | 55nm |
Texture Mapping Units | 4 | ![]() | vs | ![]() | 4 |
Texture Rate | 2.8 GTexel/s | vs | ![]() | 3.2 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 2.8 GPixel/s | vs | ![]() | 3.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 30 Watts | |||
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Recommended PSU | - | 550 Watts & 20 Amps |
DirectX | 10.1 | ![]() | vs | ![]() | 10.1 |
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Shader Model | 4.1 | ![]() | vs | ![]() | 4.1 |
Open GL | 3.2 | ![]() | vs | ![]() | 3.2 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | Intel Celeron E1400 Dual-Core 2GHz | |||
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Recommended RAM | - | 2 GB | |||
Maximum Recommended Gaming Resolution | - | ![]() | 800x600 |
Performance Value | ![]() |
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Mini Review | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. | Radeon HD 3470 is a middle-class GPU based on the 55nm, second unified shader architecture, R600. It's based on the RV620 PRO Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 64-bit memory interface of standard GDDR3. The central unit runs at 800MHz and the memory clock runs at up to 950MHz. Compared to Radeon HD 3450, it's significantly faster due to having extra memory bandwidth and only consumes up to 5 more Watt. This is possible due to featuring GDDR3 (which allows higher operating memory clocks and is more energy efficient). The central unit's 200MHz also plays a decisive role between the playable and unplayable. Only today's modern, forgiving, games can be played at decent settings. DirectX 11 games aren't supported. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |