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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 560 Ti 448 Edition Radeon HD 5670 1024MB
Cyberpunk 2077 163% 707%
Assassins Creed: Valhalla 140% 638%
Call of Duty: Black Ops Cold War 133% 614%
FIFA 21 33% 307%
Microsoft Flight Simulator 133% 614%
World of Warcraft: Shadowlands 277% 1057%
Watch Dogs Legion 153% 679%
Horizon: Zero Dawn 149% 664%
Grand Theft Auto VI 270% 1036%
Genshin Impact 163% 707%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 560 Ti 448 Edition are massively better than the AMD Radeon HD 5670 1024MB.

The HD 5670 has a 43 MHz higher core clock speed than the GTX 560 Ti, but the GTX 560 Ti has 44 more Texture Mapping Units than the HD 5670. As a result, the GTX 560 Ti exhibits a 31.3 GTexel/s better Texture Fill Rate than the HD 5670. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The HD 5670 has a 43 MHz higher core clock speed than the GTX 560 Ti, but the GTX 560 Ti has 24 more Render Output Units than the HD 5670. As a result, the GTX 560 Ti exhibits a 17.2 GPixel/s better Pixel Fill Rate than the HD 5670. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 560 Ti was released over a year more recently than the HD 5670, and so the GTX 560 Ti is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD 5670.

The GTX 560 Ti has 256 MB more video memory than the HD 5670, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 560 Ti also has superior memory performance overall.

The GTX 560 Ti has 57.6 GB/sec greater memory bandwidth than the HD 5670, which means that the memory performance of the GTX 560 Ti is much better than the HD 5670.

The GeForce GTX 560 Ti 448 Edition has 448 Shader Processing Units and the Radeon HD 5670 1024MB has 400. However, the actual shader performance of the GTX 560 Ti is 656 and the actual shader performance of the HD 5670 is 155. The GTX 560 Ti having 501 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 560 Ti delivers a massively smoother and more efficient experience when processing graphical data than the HD 5670.

The GeForce GTX 560 Ti 448 Edition requires 210 Watts to run and the Radeon HD 5670 1024MB requires 64 Watts. We would recommend a PSU with at least 550 Watts for the GTX 560 Ti and a PSU with at least 400 Watts for the HD 5670. The GTX 560 Ti requires 146 Watts more than the HD 5670 to run. The difference is significant enough that the GTX 560 Ti may have an adverse affect on your yearly electricity bills in comparison to the HD 5670.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed732 MHzvs775 MHz
Boost Clock-vs-
ArchitectureFermi GF110-270-A1Terascale 2 Redwood XT
OC Potential Poor vs Fair
Driver Support Poor vs Poor
Release Date29 Nov 2011vs14 Jan 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
10
green tick vs
6.6
1600x900
8.5
green tick vs
5
1920x1080
6.5
green tick vs
3.4
2560x1440
4.7
green tick vs
2.2
3840x2160 - green tick vs green tick -

GPU Memory

Memory1280 MBvs1024 MB
Memory Speed950 MHzvs1000 MHz
Memory Bus256 Bitvs128 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth121.6GB/secvs64GB/sec
L2 Cache 640 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units448vs400
Actual Shader Performance32%vs7%
Technology40nmvs40nm
Texture Mapping Units64vs20
Texture Rate46.8 GTexel/svs15.5 GTexel/s
Render Output Units32vs8
Pixel Rate23.4 GPixel/svs6.2 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections2vs1
HDMI Connections1vs1
DisplayPort Connections-vs0
Comparison

GPU Power Requirements

Max Power210 Wattsvs64 Watts
Recommended PSU550 Watts & 38 Ampsvs400 Watts & 26 Amps

GPU Features

DirectX12.0vs11.0
Shader Model5.0vs5.0
Open GL4.5vs4.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-2500K 3.3GHzvsIntel Pentium Dual Core E5500 2.8GHz
Recommended RAM8 GBvs4 GB
Maximum Recommended Gaming Resolution1920x1080vs1440x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GTX 560 Ti 448 Edition is a high-end Graphics Card based on the 270-A1 variant of the 40nm GF110 GPU of the Fermi architecture.
The 270-A1 variant of the GF110 Core comes with 14 SMx activated and thus offers 448 Shader Processing Units, 64 TMUs and 32 ROPs, on a 320-bit memory interface of fast GDDR5.
GeForce GTX 560 Ti 448 Edition has its central unit clocked at 732MHz and its memory clock operates at 950MHz - same as GeForce GTX 570.
Compared to the regular GeForce GTX 560 Ti, the rated board TDP is around 40W higher but its performance surpasses it largely, while some factory overclocked versions surpass GeForce GTX 570.
The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup.
Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock.
Recommended CPU
Possible GPU Upgrades
GPU Variants