Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 560 Ti 448 Edition GeForce GTS 150
Cyberpunk 2077 163% 737%
Assassins Creed: Valhalla 140% 666%
Call of Duty: Black Ops Cold War 133% 641%
FIFA 21 33% 322%
Microsoft Flight Simulator 133% 641%
Watch Dogs Legion 153% 707%
World of Warcraft: Shadowlands 277% 1100%
Horizon: Zero Dawn 149% 693%
Grand Theft Auto VI 270% 1078%
Genshin Impact 163% 737%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 560 Ti 448 Edition are massively better than the Nvidia GeForce GTS 150.

The GeForce GTS 150 has a 6 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 560 Ti. This results in the GeForce GTS 150 providing 0.40000000000001 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce GTS 150 has a 6 MHz higher core clock speed than the GTX 560 Ti, but the GTX 560 Ti has 16 more Render Output Units than the GeForce GTS 150. As a result, the GTX 560 Ti exhibits a 11.6 GPixel/s better Pixel Fill Rate than the GeForce GTS 150. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 560 Ti was released over a year more recently than the GeForce GTS 150, and so the GTX 560 Ti is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce GTS 150.

The GTX 560 Ti has 256 MB more video memory than the GeForce GTS 150, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 560 Ti also has superior memory performance overall.

The GTX 560 Ti has 57.6 GB/sec greater memory bandwidth than the GeForce GTS 150, which means that the memory performance of the GTX 560 Ti is much better than the GeForce GTS 150.

The GeForce GTX 560 Ti 448 Edition has 448 Shader Processing Units and the GeForce GTS 150 has 128. However, the actual shader performance of the GTX 560 Ti is 656 and the actual shader performance of the GeForce GTS 150 is 236. The GTX 560 Ti having 420 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 560 Ti delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GTS 150.

The GTX 560 Ti transistor size technology is 15 nm (nanometers) smaller than the GeForce GTS 150. This means that the GTX 560 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTS 150.

The GeForce GTX 560 Ti 448 Edition requires 210 Watts to run and the GeForce GTS 150 requires 141 Watts. We would recommend a PSU with at least 550 Watts for the GTX 560 Ti and a PSU with at least 450 Watts for the GeForce GTS 150. The GTX 560 Ti requires 69 Watts more than the GeForce GTS 150 to run. The difference is significant enough that the GTX 560 Ti may have an adverse affect on your yearly electricity bills in comparison to the GeForce GTS 150.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed732 MHzvs738 MHz
Boost Clock-vs-
ArchitectureFermi GF110-270-A1Tesla G92b
OC Potential Poor vs Poor
Driver Support Poor vs Poor
Release Date29 Nov 2011vs01 Mar 2009
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
10
green tick vs -
1600x900
8.5
green tick vs -
1920x1080
6.5
green tick vs -
2560x1440
4.7
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1280 MBvs1024 MB
Memory Speed950 MHzvs1000 MHz
Memory Bus256 Bitvs256 Bit
Memory TypeGDDR5vsGDDR3
Memory Bandwidth121.6GB/secvs64GB/sec
L2 Cache 640 KB green tick vs 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units448vs128
Actual Shader Performance32%vs11%
Technology40nmvs55nm
Texture Mapping Units64vs64
Texture Rate46.8 GTexel/svs47.2 GTexel/s
Render Output Units32vs16
Pixel Rate23.4 GPixel/svs11.8 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections2vs2
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power210 Wattsvs141 Watts
Recommended PSU550 Watts & 38 Ampsvs450 Watts & 38 Amps

GPU Features

DirectX12.0vs10.0
Shader Model5.0vs4.0
Open GL4.5vs3.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-2500K 3.3GHz-
Recommended RAM8 GB-
Maximum Recommended Gaming Resolution1920x1080-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GTX 560 Ti 448 Edition is a high-end Graphics Card based on the 270-A1 variant of the 40nm GF110 GPU of the Fermi architecture.
The 270-A1 variant of the GF110 Core comes with 14 SMx activated and thus offers 448 Shader Processing Units, 64 TMUs and 32 ROPs, on a 320-bit memory interface of fast GDDR5.
GeForce GTX 560 Ti 448 Edition has its central unit clocked at 732MHz and its memory clock operates at 950MHz - same as GeForce GTX 570.
Compared to the regular GeForce GTX 560 Ti, the rated board TDP is around 40W higher but its performance surpasses it largely, while some factory overclocked versions surpass GeForce GTX 570.
GeForce GTS 150 is a high-end GPU based on the 2009, 55nm, first-generation unified architecture.
It's based on the G92 Core and offers 128 Shader Processing Units, 64 TMUs and 16 ROPs, on a 256-bit memory interface of standard DDR3. The central unit runs at 738MHz and the memory clock operates at up to 1000MHz.
It's therefore a renamed GeForce 9800 GTX+ with a lower memory clock - which will not affect its performance overall.
Today's modern demanding games are playable at medium (some high settings) but DirectX 11 games aren't supported and extremely demanding games will require reduced further reduced settings to be played optimally.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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