Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 4250 All-in-Wonder 9000 64MB
Red Dead Redemption 2 4512% 5779%
Doom Eternal 3866% 4955%
Cyberpunk 2077 6236% 7977%
Call of Duty: Modern Warfare 4512% 5779%
Dragon Ball Z Kakarot 2745% 3526%
Microsoft Flight Simulator 6236% 7977%
Star Wars: Jedi - Fallen Order 6236% 7977%
Grand Theft Auto VI 6947% 8884%
Need For Speed Heat 4512% 5779%
Warcraft 3: Reforged 78% 126%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 4250 are noticeably better than the AMD All-in-Wonder 9000 64MB.

The Radeon HD 4250 was released over three years more recently than the All-in-Wonder 9000 64MB, and so the Radeon HD 4250 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the All-in-Wonder 9000 64MB when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon HD 4250 has 448 MB more video memory than the All-in-Wonder 9000 64MB, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the All-in-Wonder 9000 64MB has superior memory performance.

The All-in-Wonder 9000 64MB has 3.2 GB/sec greater memory bandwidth than the Radeon HD 4250, which means that the memory performance of the All-in-Wonder 9000 64MB is marginally better than the Radeon HD 4250.

The Radeon HD 4250 has 40 Shader Processing Units and the All-in-Wonder 9000 64MB has 4. However, the actual shader performance of the Radeon HD 4250 is 15 and the actual shader performance of the All-in-Wonder 9000 64MB is 1. The Radeon HD 4250 having 14 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 4250 delivers a marginally smoother and more efficient experience when processing graphical data than the All-in-Wonder 9000 64MB.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed560 MHzvs275 MHz
Boost Clock-vs-
ArchitectureRS880RV250
OC Potential Poor vs -
Driver Support - vs -
Release Date30 Mar 2010vs01 Mar 2003
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs64 MB
Memory Speed-vs200 MHz
Memory Bus32 Bitvs128 Bit
Memory TypeDDR2vsDDR
Memory Bandwidth-vs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units40vs4
Actual Shader Performance1%vs0%
Technology55nmvs-
Texture Mapping Units4vs-
Texture Rate2.2 GTexel/svs-
Render Output Units4vs-
Pixel Rate2.2 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2048x1536
VGA Connections1vs-
DVI Connections2vs-
HDMI Connections1vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

DirectX10.1vs8
Shader Model4.1vs1.4
Open GL3.3vs1.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon HD 4250 (IGP) is an integrated GPU on the AMD 880G Chipset.
It's based on the RS880 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 560MHz and the memory clock's operating speed depends on the system RAM's speed.
Radeon HD 4250's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed.
Therefore, Radeon HD 4250 may offer similar performance to Radeon HD 4290 (and even Radeon HD 4200) but never close to the dedicated Radeon HD 4350. DirectX 11 games aren't supported.
The All-in-Wonder (also abbreviated to AIW) was a combination graphics card/TV tuner card designed by ATI Technologies. It was introduced on November 11, 1996. ATI had previously used the Wonder trademark on other graphics cards, however, they were not full TV/graphics combo cards (EGA Wonder, VGA Wonder, Graphics Wonder). ATI also makes other TV oriented cards that use the word Wonder (TV Wonder, HDTV Wonder, DV Wonder), and remote control (Remote Wonder). The All-in-Wonder line debuted with the Rage chipset series. The cards were available in two forms, built by third-party manufacturers (marked as 'Powered by ATI') as well as by ATI itself ('Built by ATI')
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
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