Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 1650 Ultra | GeForce GTX 1650 |
Cyberpunk 2077 | 20% | 26% |
Assassins Creed: Valhalla | 9% | 15% |
Call of Duty: Black Ops Cold War | 6% | 11% |
Grand Theft Auto VI | 68% | 77% |
FIFA 21 | 40% | 37% |
Genshin Impact | 20% | 26% |
Far Cry 6 | 73% | 82% |
Hitman 3 | 56% | 64% |
Watch Dogs Legion | 15% | 21% |
World of Warcraft: Shadowlands | 71% | 80% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 1650 Ultra are marginally better than the Nvidia GeForce GTX 1650.
The GeForce GTX 1650 has a 75 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 1650. This results in the GeForce GTX 1650 providing 4.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GTX 1650 has a 75 MHz higher core clock speed than the GTX 1650 and the same number of Render Output Units. This results in the GeForce GTX 1650 providing 2.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 1650 was released less than a year after the GeForce GTX 1650, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GeForce GTX 1650 Ultra and the GeForce GTX 1650 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 1650 has 128.2 GB/sec greater memory bandwidth than the GeForce GTX 1650, which means that the memory performance of the GTX 1650 is massively better than the GeForce GTX 1650.
Both the GeForce GTX 1650 Ultra and the GeForce GTX 1650 have 896 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the GeForce GTX 1650 is 1492 and by the GTX 1650 is 1492. Knowing that the shader performance of the GeForce GTX 1650 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The GeForce GTX 1650 Ultra requires 90 Watts to run and the GeForce GTX 1650 requires 75 Watts. We would recommend a PSU with at least 400 Watts for the GTX 1650 and a PSU with at least 400 Watts for the GeForce GTX 1650. The GTX 1650 requires 15 Watts more than the GeForce GTX 1650 to run. The difference is not significant enough for the GTX 1650 to have a noticeably larger impact on your yearly electricity bills than the GeForce GTX 1650.
Core Speed | 1410 MHz | vs | ![]() | 1485 MHz | |
---|---|---|---|---|---|
Boost Clock | 1590 MHz | vs | ![]() | 1665 MHz | |
Architecture | Turing T106 | Turing T107 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Apr 2020 | ![]() | vs | 27 Apr 2019 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
10
|
|
1920x1080 | - | vs | ![]() |
9.4
|
|
2560x1440 | - | vs | ![]() |
7.1
|
|
3840x2160 | - | vs | ![]() |
5.5
|
Memory | 4096 MB | ![]() | vs | ![]() | 4096 MB |
---|---|---|---|---|---|
Memory Speed | 2002 MHz | ![]() | vs | ![]() | 2002 MHz |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR6 | ![]() | vs | GDDR5 | |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | 128.1GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | ![]() | vs | ![]() | 896 |
---|---|---|---|---|---|
Actual Shader Performance | 69% | vs | ![]() | 72% | |
Technology | 12nm | ![]() | vs | ![]() | 12nm |
Texture Mapping Units | 56 | ![]() | vs | ![]() | 56 |
Texture Rate | 79 GTexel/s | vs | ![]() | 83.2 GTexel/s | |
Render Output Units | 32 | ![]() | vs | ![]() | 32 |
Pixel Rate | 45.1 GPixel/s | vs | ![]() | 47.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 7680x4320 | ![]() | vs | ![]() | 7680x4320 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | ![]() | 1 |
Comparison |
Max Power | 90 Watts | vs | ![]() | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | ![]() | vs | ![]() | 400 Watts & 27 Amps |
DirectX | 12.1 | ![]() | vs | ![]() | 12.1 |
---|---|---|---|---|---|
Shader Model | 6.5 | ![]() | vs | 5.4 | |
Open GL | 4.6 | ![]() | vs | ![]() | 4.6 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-8400 6-Core 2.8GHz | vs | Intel Core i5-8400 6-Core 2.8GHz | ||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview The GeForce GTX 1650 Ultra is an Nvidia GeForce low-end graphics card which launched in April 2020. The GeForce GTX 1650 Ultra is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050. This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface. Architecture The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture. GPU It equips a GPU Codenamed Turing T106, more specifically a TU106-125, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1410 MHz and goes up to 1590 MHz with the Boost Clock. Memory The GPU accesses a 4GB frame buffer of fast GDDR6, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective). Power Consumption With a rated board TDP of 90W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance The GeForce GTX 1650 Ultra will enable low to mid-level graphics performance on modern AAA 2020 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution. Comparatively, this card has slightly faster performance than the GTX 1050 Ti. System Suggestions The GeForce GTX 1650 Ultra is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance. | Overview The GeForce GTX 1650 is an Nvidia GeForce low-end graphics card which launched in April 2019. The GeForce GTX 1650 is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050. This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface. Architecture The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture. GPU It equips a GPU Codenamed Turing T107-400, more specifically a TU117-300-A1, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1485 MHz and goes up to 1665 MHz with the Boost Clock. Memory The GPU accesses a 4GB frame buffer of fast GDDR5, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective). Power Consumption With a rated board TDP of 75W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance The GeForce GTX 1650 will enable low to mid-level graphics performance on modern AAA 2019 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution. Comparatively, this card has slightly faster performance than the GTX 1050 Ti. System Suggestions The GeForce GTX 1650 is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 19200x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |