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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 1650 Ultra GeForce GT 2030
Cyberpunk 2077 20% 169%
Hitman 3 56% 250%
Assassins Creed: Valhalla 9% 146%
Call of Duty: Black Ops Cold War 6% 138%
FIFA 21 40% 36%
Grand Theft Auto VI 68% 279%
Far Cry 6 73% 289%
Genshin Impact 20% 169%
Battlefield 6 56% 250%
Resident Evil 8 20% 169%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 1650 Ultra are massively better than the Nvidia GeForce GT 2030.

The GTX 1650 has a 158 MHz higher core clock speed and 24 more Texture Mapping Units than the GeForce GT 2030. This results in the GTX 1650 providing 38.9 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 1650 has a 158 MHz higher core clock speed and 16 more Render Output Units than the GeForce GT 2030. This results in the GTX 1650 providing 25.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 1650 was released over three years more recently than the GeForce GT 2030, and so the GTX 1650 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GT 2030 when running the latest games.

The GTX 1650 has 2048 MB more video memory than the GeForce GT 2030, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 1650 also has superior memory performance overall.

The GTX 1650 has 224.3 GB/sec greater memory bandwidth than the GeForce GT 2030, which means that the memory performance of the GTX 1650 is massively better than the GeForce GT 2030.

The GeForce GTX 1650 Ultra has 896 Shader Processing Units and the GeForce GT 2030 has 384. However, the actual shader performance of the GTX 1650 is 1425 and the actual shader performance of the GeForce GT 2030 is 578. The GTX 1650 having 847 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 1650 delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GT 2030.

The GeForce GTX 1650 Ultra requires 90 Watts to run and the GeForce GT 2030 requires 30 Watts. We would recommend a PSU with at least 400 Watts for the GTX 1650 and a PSU with at least 300 Watts for the GeForce GT 2030. The GTX 1650 requires 60 Watts more than the GeForce GT 2030 to run. The difference is significant enough that the GTX 1650 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 2030.

Game FPS Benchmarks On Ultra

GeForce GTX 1650 Ultra gets 24.8 FPS on Watch Dogs Legion

Watch Dogs Legion

24.8 FPS

GeForce GTX 1650 Ultra gets 28.4 FPS on Metro: Exodus

Metro: Exodus

28.4 FPS

GeForce GTX 1650 Ultra gets 32.5 FPS on Red Dead Redemption 2

Red Dead Redemption 2

32.5 FPS

GeForce GTX 1650 Ultra gets 33.1 FPS on Assassins Creed: Odyssey

Assassins Creed: Odyssey

33.1 FPS

GeForce GTX 1650 Ultra gets 35.2 FPS on Borderlands 3

Borderlands 3

35.2 FPS

GeForce GTX 1650 Ultra gets 35.5 FPS on Control

Control

35.5 FPS

GeForce GTX 1650 Ultra gets 36.4 FPS on Death Stranding

Death Stranding

36.4 FPS

GeForce GTX 1650 Ultra gets 37.8 FPS on Tom Clancys Ghost Recon Wildlands

Tom Clancys Ghost Recon Wildlands

37.8 FPS

GeForce GTX 1650 Ultra gets 43.1 FPS on Deus Ex: Mankind Divided

Deus Ex: Mankind Divided

43.1 FPS

GeForce GTX 1650 Ultra gets 43.5 FPS on Just Cause 4

Just Cause 4

43.5 FPS

GeForce GTX 1650 Ultra gets 45 FPS on Middle-earth: Shadow of War

Middle-earth: Shadow of War

45 FPS

GeForce GTX 1650 Ultra gets 45.6 FPS on The Division 2

The Division 2

45.6 FPS

GeForce GTX 1650 Ultra gets 45.8 FPS on Assassins Creed: Origins

Assassins Creed: Origins

45.8 FPS

GeForce GTX 1650 Ultra gets 45.8 FPS on Total War: Warhammer 2

Total War: Warhammer 2

45.8 FPS

GeForce GTX 1650 Ultra gets 47.7 FPS on The Witcher III

The Witcher III

47.7 FPS

GeForce GTX 1650 Ultra gets 51.2 FPS on Shadow of the Tomb Raider

Shadow of the Tomb Raider

51.2 FPS

GeForce GTX 1650 Ultra gets 52 FPS on Hitman 2 (2018)

Hitman 2 (2018)

52 FPS

GeForce GTX 1650 Ultra gets 54.7 FPS on Gears Tactics

Gears Tactics

54.7 FPS

GeForce GTX 1650 Ultra gets 57.5 FPS on Far Cry 5

Far Cry 5

57.5 FPS

GeForce GTX 1650 Ultra gets 58.9 FPS on Far Cry: New Dawn

Far Cry: New Dawn

58.9 FPS

GeForce GTX 1650 Ultra gets 59.1 FPS on Grand Theft Auto V

Grand Theft Auto V

59.1 FPS

GeForce GTX 1650 Ultra gets 63.9 FPS on Wolfenstein: Youngblood

Wolfenstein: Youngblood

63.9 FPS

GeForce GTX 1650 Ultra gets 65.6 FPS on Battlefield V

Battlefield V

65.6 FPS

GeForce GTX 1650 Ultra gets 69.4 FPS on Forza Horizon 4

Forza Horizon 4

69.4 FPS

GeForce GTX 1650 Ultra gets 95 FPS on Wolfenstein II: The New Colossus

Wolfenstein II: The New Colossus

95 FPS

GeForce GTX 1650 Ultra gets 7.9 FPS on Watch Dogs Legion

Watch Dogs Legion

7.9 FPS

GeForce GTX 1650 Ultra gets 13.4 FPS on Death Stranding

Death Stranding

13.4 FPS

GeForce GTX 1650 Ultra gets 17 FPS on Assassins Creed: Origins

Assassins Creed: Origins

17 FPS

GeForce GTX 1650 Ultra gets 17.1 FPS on Just Cause 4

Just Cause 4

17.1 FPS

GeForce GTX 1650 Ultra gets 19.8 FPS on Battlefield V

Battlefield V

19.8 FPS

GeForce GTX 1650 Ultra gets 20.2 FPS on Far Cry: New Dawn

Far Cry: New Dawn

20.2 FPS

GeForce GTX 1650 Ultra gets 29.5 FPS on Gears Tactics

Gears Tactics

29.5 FPS

GeForce GTX 1650 Ultra gets 37 FPS on Wolfenstein: Youngblood

Wolfenstein: Youngblood

37 FPS

GeForce GTX 1650 Ultra gets 15.6 FPS on Watch Dogs Legion

Watch Dogs Legion

15.6 FPS

GeForce GTX 1650 Ultra gets 20.2 FPS on Control

Control

20.2 FPS

GeForce GTX 1650 Ultra gets 22.6 FPS on The Division 2

The Division 2

22.6 FPS

GeForce GTX 1650 Ultra gets 22.6 FPS on Borderlands 3

Borderlands 3

22.6 FPS

GeForce GTX 1650 Ultra gets 25.6 FPS on Death Stranding

Death Stranding

25.6 FPS

GeForce GTX 1650 Ultra gets 29.2 FPS on Wolfenstein: Youngblood

Wolfenstein: Youngblood

29.2 FPS

GeForce GTX 1650 Ultra gets 43.6 FPS on Gears Tactics

Gears Tactics

43.6 FPS

GPU Architecture

Core Speed1410 MHzvs1252 MHz
Boost Clock1590 MHzvs1506 MHz
ArchitectureTuring T106Turing
OC Potential - vs -
Driver Support - vs Great
Release Date01 Apr 2020vs30 Nov -0001
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
10
1600x900 - vs green tick
8.3
1920x1080 - vs green tick
6.4
2560x1440 - vs green tick
4.7
3840x2160 - vs green tick
3.1

GPU Memory

Memory4096 MBvs2048 MB
Memory Speed2002 MHzvs1000 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeGDDR6vsGDDR5
Memory Bandwidth256.3GB/secvs32GB/sec
L2 Cache 0 KB green tick vs green tick 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units896vs384
Actual Shader Performance69%vs28%
Technology12nmvs12nm
Texture Mapping Units56vs32
Texture Rate79 GTexel/svs40.1 GTexel/s
Render Output Units32vs16
Pixel Rate45.1 GPixel/svs20 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)7680x4320vs3840x2160
VGA Connections0vs0
DVI Connections1vs1
HDMI Connections1vs1
DisplayPort Connections1vs0
Comparison

GPU Power Requirements

Max Power90 Wattsvs30 Watts
Recommended PSU400 Watts & 27 Ampsvs300 Watts

GPU Features

DirectX12.1vs12.0
Shader Model6.5vs5.0
Open GL4.6vs4.6
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-8400 6-Core 2.8GHz-
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
The GeForce GTX 1650 Ultra is an Nvidia GeForce low-end graphics card which launched in April 2020. The GeForce GTX 1650 Ultra is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050.
This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface.
Architecture
The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture.

GPU
It equips a GPU Codenamed Turing T106, more specifically a TU106-125, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1410 MHz and goes up to 1590 MHz with the Boost Clock.

Memory
The GPU accesses a 4GB frame buffer of fast GDDR6, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective).

Power Consumption
With a rated board TDP of 90W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
The GeForce GTX 1650 Ultra will enable low to mid-level graphics performance on modern AAA 2020 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution.
Comparatively, this card has slightly faster performance than the GTX 1050 Ti.

System Suggestions
The GeForce GTX 1650 Ultra is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance.
Overview GeForce GT 2030 2GB is a rumoured low-end 20 series Nvidia graphics card based on the first revision of the Turing GPU architecture. Architecture The first variant of the Turing architecture succeeds the Pascal architecture. Manufactured with a 12nm technology, it has a large L2 Cache, which allows NVIDIA to produce graphics cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU The GT 2030 equips a GPU codenamed GT108 and offers [TBA] Shader Processing Units, [TBA] TMUs and [TBA] ROPs, on a 64-bit memory interface. The central unit runs at 1252MHz and goes up to 1506MHz, in Turbo Mode, while the memory clock operates at 1250MHz. Features DirectX 12.0 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 30W, it requires at least a 300W PSU and relies entirely on the PCI Slot for power. Release Price The GeForce GT 2030 is a low-end graphics card that focuses on games requiring minimal graphics performance. It may run some AAA games in 2018 on Low. Consequently, the GT 2030 will come with a budget price tag and will be available from as little as $79.99.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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