Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 1650 Ultra | Radeon RX Vega 64 Nano 8GB |
Cyberpunk 2077 | 20% | 27% |
Assassins Creed: Valhalla | 9% | 33% |
Call of Duty: Black Ops Cold War | 6% | 35% |
FIFA 21 | 40% | 63% |
Grand Theft Auto VI | 68% | 3% |
Far Cry 6 | 73% | 6% |
Genshin Impact | 20% | 27% |
Hitman 3 | 56% | 5% |
Watch Dogs Legion | 15% | 29% |
World of Warcraft: Shadowlands | 71% | 5% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon RX Vega 64 Nano 8GB are significantly better than the Nvidia GeForce GTX 1650 Ultra.
The RX Vega has a 90 MHz higher core clock speed and 200 more Texture Mapping Units than the GTX 1650. This results in the RX Vega providing 305 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The RX Vega has a 90 MHz higher core clock speed and 32 more Render Output Units than the GTX 1650. This results in the RX Vega providing 50.9 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 1650 was released over a year more recently than the RX Vega, and so the GTX 1650 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the RX Vega.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The RX Vega has 4096 MB more video memory than the GTX 1650, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GTX 1650 has superior memory performance.
The GTX 1650 has 0.3 GB/sec greater memory bandwidth than the RX Vega, which means that the memory performance of the GTX 1650 is marginally better than the RX Vega.
The GeForce GTX 1650 Ultra has 896 Shader Processing Units and the Radeon RX Vega 64 Nano 8GB has 4096. However, the actual shader performance of the GTX 1650 is 1425 and the actual shader performance of the RX Vega is 3994. The RX Vega having 2569 better shader performance and an altogether better performance when taking into account other relevant data means that the RX Vega delivers a massively smoother and more efficient experience when processing graphical data than the GTX 1650.
The GTX 1650 transistor size technology is 2 nm (nanometers) smaller than the RX Vega. This means that the GTX 1650 is expected to run very slightly cooler and achieve higher clock frequencies than the RX Vega.
The GeForce GTX 1650 Ultra requires 90 Watts to run and the Radeon RX Vega 64 Nano 8GB requires 200 Watts. We would recommend a PSU with at least 400 Watts for the GTX 1650 and a PSU with at least 600 Watts for the RX Vega. The RX Vega requires 110 Watts more than the GTX 1650 to run. The difference is significant enough that the RX Vega may have an adverse affect on your yearly electricity bills in comparison to the GTX 1650.
Core Speed | 1410 MHz | vs | ![]() | 1500 MHz | |
---|---|---|---|---|---|
Boost Clock | 1590 MHz | ![]() | vs | - | |
Architecture | Turing T106 | Vega 10 XT | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Apr 2020 | ![]() | vs | 30 Sep 2017 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
10
|
|
1920x1080 | - | vs | ![]() |
10
|
|
2560x1440 | - | vs | ![]() |
9.2
|
|
3840x2160 | - | vs | ![]() |
7.1
|
Memory | 4096 MB | vs | ![]() | 8192 MB | |
---|---|---|---|---|---|
Memory Speed | 2002 MHz | ![]() | vs | 500 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 2048 Bit | |
Memory Type | GDDR6 | ![]() | vs | HBM-2 | |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | ![]() | 256GB/sec |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | vs | ![]() | 4096 | |
---|---|---|---|---|---|
Actual Shader Performance | 69% | vs | ![]() | 100% | |
Technology | 12nm | ![]() | vs | 14nm | |
Texture Mapping Units | 56 | vs | ![]() | 256 | |
Texture Rate | 79 GTexel/s | vs | ![]() | 384 GTexel/s | |
Render Output Units | 32 | vs | ![]() | 64 | |
Pixel Rate | 45.1 GPixel/s | vs | ![]() | 96 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 7680x4320 | ![]() | vs | 3840x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | vs | ![]() | 3 | |
Comparison |
Max Power | 90 Watts | ![]() | vs | 200 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | ![]() | vs | 600 Watts & 42 Amps |
DirectX | 12.1 | ![]() | vs | 12 | |
---|---|---|---|---|---|
Shader Model | 6.5 | ![]() | vs | 5.0 | |
Open GL | 4.6 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-8400 6-Core 2.8GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | 16 GB | |
Maximum Recommended Gaming Resolution | 1920x1080 | vs | ![]() | 3840x2160 |
Performance Value | ![]() |
---|
Mini Review | Overview The GeForce GTX 1650 Ultra is an Nvidia GeForce low-end graphics card which launched in April 2020. The GeForce GTX 1650 Ultra is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050. This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface. Architecture The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture. GPU It equips a GPU Codenamed Turing T106, more specifically a TU106-125, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1410 MHz and goes up to 1590 MHz with the Boost Clock. Memory The GPU accesses a 4GB frame buffer of fast GDDR6, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective). Power Consumption With a rated board TDP of 90W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance The GeForce GTX 1650 Ultra will enable low to mid-level graphics performance on modern AAA 2020 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution. Comparatively, this card has slightly faster performance than the GTX 1050 Ti. System Suggestions The GeForce GTX 1650 Ultra is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance. | Overview Radeon RX Vega 64 Nano 8GB is an Enthusiast gaming small form factor (SFF) Graphics Card based on the Fourth (4.0) Revision of the Graphics Core Next (GCN) Architecture. Architecture The Vega 10 Pro GPU offers support for HBM-2 Memory, DirectX 12.0 and Open GL 4.5. While the Radeon RX Vega Eclipse and Nova use a slightly faster Vega 10 XT GPU, the Radeon RX Vega 64 Nano 8GB will still likely offer performance faster than a GeForce GTX 1070 yet slower than a GTX 1080. Radeon RX Vega 64 Nano 8GB GPU has 64 Compute Units activated, offering 4096 Shader Processing Units, 256 TMUs and 64 ROPs. This puts its performance roughly in line with $350 GeForce GTX 1070. GPU The Central Unit is clocked at 1500MHz. Memory: Speed The GPU is equipped with stacked HBM-2 Memory and accesses the Frame Buffer through a 2048-bit memory interface. Memory: Frame Buffer The GPU can fill up a Memory Pool of up to 8GB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory. However,the GPU itself is aimed for 1440p Gaming. The RX Vega Core's performance at this resolution should be excellent, however users with 4K displays may find it bottlenecks performance. Power Consumption With a rated board TDP of 200W, it requires at least a 550W PSU with two available 8-pin connectors. Performance Radeon RX Vega 64 Nano 8GB competes with the GeForce GTX 1070 8GB, which is available for $349. However, the ultra-wide HBM2 memory may offer the Radeon RX Vega an advantage at higher resolutions, while the SFF means it can excell if mini-ITX builds. System Suggestions Radeon RX Vega 64 Nano 8GB HBM2 is best suited for resolutions up to and including 2560 x1440 (1440p). We recommend a Very Strong Processor and at least 16GB of RAM for Optimal Performance.is |
---|
Recommended CPU | - | ||||
---|---|---|---|---|---|
Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |