Recommended System Requirements | ||
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Game | GeForce GTX 1650 Ultra | Radeon Vega Frontier Edition 16GB |
Cyberpunk 2077 | 20% | 31% |
Assassins Creed: Valhalla | 9% | 37% |
Call of Duty: Black Ops Cold War | 6% | 39% |
FIFA 21 | 40% | 65% |
Grand Theft Auto VI | 68% | 3% |
Far Cry 6 | 73% | 1% |
Genshin Impact | 20% | 31% |
Hitman 3 | 56% | 11% |
eFootball PES 2021 | 40% | 65% |
Watch Dogs Legion | 15% | 34% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon Vega Frontier Edition 16GB are significantly better than the Nvidia GeForce GTX 1650 Ultra.
The Vega Frontier has a 190 MHz higher core clock speed and 200 more Texture Mapping Units than the GTX 1650. This results in the Vega Frontier providing 330.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Vega Frontier has a 190 MHz higher core clock speed and 32 more Render Output Units than the GTX 1650. This results in the Vega Frontier providing 57.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 1650 was released over a year more recently than the Vega Frontier, and so the GTX 1650 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Vega Frontier.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The Vega Frontier has 12288 MB more video memory than the GTX 1650, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GTX 1650 has superior memory performance.
The GTX 1650 has 0.3 GB/sec greater memory bandwidth than the Vega Frontier, which means that the memory performance of the GTX 1650 is marginally better than the Vega Frontier.
The GeForce GTX 1650 Ultra has 896 Shader Processing Units and the Radeon Vega Frontier Edition 16GB has 4096. However, the actual shader performance of the GTX 1650 is 1425 and the actual shader performance of the Vega Frontier is 4260. The Vega Frontier having 2835 better shader performance and an altogether better performance when taking into account other relevant data means that the Vega Frontier delivers a massively smoother and more efficient experience when processing graphical data than the GTX 1650.
The GTX 1650 transistor size technology is 2 nm (nanometers) smaller than the Vega Frontier. This means that the GTX 1650 is expected to run very slightly cooler and achieve higher clock frequencies than the Vega Frontier.
The GeForce GTX 1650 Ultra requires 90 Watts to run and the Radeon Vega Frontier Edition 16GB requires 275 Watts. We would recommend a PSU with at least 400 Watts for the GTX 1650 and a PSU with at least 600 Watts for the Vega Frontier. The Vega Frontier requires 185 Watts more than the GTX 1650 to run. The difference is significant enough that the Vega Frontier may have an adverse affect on your yearly electricity bills in comparison to the GTX 1650.
Core Speed | 1410 MHz | vs | ![]() | 1600 MHz | |
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Boost Clock | 1590 MHz | ![]() | vs | - | |
Architecture | Turing T106 | Vega 10 XT | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Apr 2020 | ![]() | vs | 05 Jun 2017 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
10
|
|
1920x1080 | - | vs | ![]() |
10
|
|
2560x1440 | - | vs | ![]() |
9.6
|
|
3840x2160 | - | vs | ![]() |
7.6
|
Memory | 4096 MB | vs | ![]() | 16384 MB | |
---|---|---|---|---|---|
Memory Speed | 2002 MHz | ![]() | vs | 500 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 2048 Bit | |
Memory Type | GDDR6 | ![]() | vs | HBM-2 | |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | ![]() | 256GB/sec |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | vs | ![]() | 4096 | |
---|---|---|---|---|---|
Actual Shader Performance | 69% | vs | ![]() | 100% | |
Technology | 12nm | ![]() | vs | 14nm | |
Texture Mapping Units | 56 | vs | ![]() | 256 | |
Texture Rate | 79 GTexel/s | vs | ![]() | 409.6 GTexel/s | |
Render Output Units | 32 | vs | ![]() | 64 | |
Pixel Rate | 45.1 GPixel/s | vs | ![]() | 102.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 7680x4320 | ![]() | vs | ![]() | 7680x4320 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | vs | ![]() | 4 | |
Comparison |
Max Power | 90 Watts | ![]() | vs | 275 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | ![]() | vs | 600 Watts & 42 Amps |
DirectX | 12.1 | ![]() | vs | 12 | |
---|---|---|---|---|---|
Shader Model | 6.5 | ![]() | vs | 5.0 | |
Open GL | 4.6 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-8400 6-Core 2.8GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | 16 GB | |
Maximum Recommended Gaming Resolution | 1920x1080 | vs | ![]() | 3840x2160 |
Performance Value | ![]() |
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Mini Review | Overview The GeForce GTX 1650 Ultra is an Nvidia GeForce low-end graphics card which launched in April 2020. The GeForce GTX 1650 Ultra is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050. This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface. Architecture The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture. GPU It equips a GPU Codenamed Turing T106, more specifically a TU106-125, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1410 MHz and goes up to 1590 MHz with the Boost Clock. Memory The GPU accesses a 4GB frame buffer of fast GDDR6, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective). Power Consumption With a rated board TDP of 90W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance The GeForce GTX 1650 Ultra will enable low to mid-level graphics performance on modern AAA 2020 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution. Comparatively, this card has slightly faster performance than the GTX 1050 Ti. System Suggestions The GeForce GTX 1650 Ultra is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance. | Overview Radeon Vega Frontier Edition 16GB is a Prosumer Graphics Card based on the Fourth (4.0) Revision of the Graphics Core Next (GCN) Architecture. Architecture The Vega 10 XT GPU offers support for HBM-2 Memory, DirectX 12.0 and Open GL 4.5. Vega 10 XT is the Full Variant of the GPU with 64 Compute Units activated, offering 4096 Shader Processing Units, 256 TMUs and 64 ROPs. GPU The Central Unit is clocked at 1600MHz. Memory: Speed The GPU is equipped with stacked HBM2 Memory and accesses the Frame Buffer through a 2048-bit memory interface. Memory: Frame Buffer The GPU can fill up a Memory Pool of up to 16GB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory. The Vega 10 GPU itself is aimed for 4K Gaming. The 16GB HBM2 framebuffer should be enough to prevent it bottlenecking performance in any AAA title at 4K. Power Consumption With a rated board TDP of 275W, it requires at least a 600W PSU with two available 8-pin connectors. Performance Radeon Vega Frontier Edition 16GB is equal to the GeForce GTX 1080 in terms of gaming performance. However, it is primarily designed as a workstation graphics card and is not great value for money as a gaming GPU. The Radeon Vega Frontier Edition is available in two versions - air cooled and the more expensive water-cooled. Specs are otherwise identical. System Suggestions Radeon RX Vega Nova 16GB HBM2 is best suited for resolutions up to and including 3840 x2160 (4K). We recommend a Very Strong Processor and at least 16GB of RAM for Optimal Performance. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |