Recommended System Requirements | ||
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Game | GeForce GTX 1650 Ultra | GeForce GT 1030 |
Cyberpunk 2077 | 20% | 255% |
Assassins Creed: Valhalla | 9% | 225% |
Call of Duty: Black Ops Cold War | 6% | 214% |
Grand Theft Auto VI | 68% | 400% |
FIFA 21 | 40% | 79% |
Genshin Impact | 20% | 255% |
Far Cry 6 | 73% | 414% |
Hitman 3 | 56% | 362% |
Watch Dogs Legion | 15% | 243% |
World of Warcraft: Shadowlands | 71% | 409% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 1650 Ultra are massively better than the Nvidia GeForce GT 1030.
The GTX 1650 has a 158 MHz higher core clock speed and 24 more Texture Mapping Units than the GeForce GT 1030. This results in the GTX 1650 providing 38.9 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 1650 has a 158 MHz higher core clock speed and 16 more Render Output Units than the GeForce GT 1030. This results in the GTX 1650 providing 25.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 1650 was released over a year more recently than the GeForce GT 1030, and so the GTX 1650 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce GT 1030.
The GTX 1650 has 2048 MB more video memory than the GeForce GT 1030, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 1650 also has superior memory performance overall.
The GTX 1650 has 224.3 GB/sec greater memory bandwidth than the GeForce GT 1030, which means that the memory performance of the GTX 1650 is massively better than the GeForce GT 1030.
The GeForce GTX 1650 Ultra has 896 Shader Processing Units and the GeForce GT 1030 has 384. However, the actual shader performance of the GTX 1650 is 1425 and the actual shader performance of the GeForce GT 1030 is 578. The GTX 1650 having 847 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 1650 delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GT 1030.
The GTX 1650 transistor size technology is 4 nm (nanometers) smaller than the GeForce GT 1030. This means that the GTX 1650 is expected to run very slightly cooler and achieve higher clock frequencies than the GeForce GT 1030.
The GeForce GTX 1650 Ultra requires 90 Watts to run and the GeForce GT 1030 requires 30 Watts. We would recommend a PSU with at least 400 Watts for the GTX 1650 and a PSU with at least 300 Watts for the GeForce GT 1030. The GTX 1650 requires 60 Watts more than the GeForce GT 1030 to run. The difference is significant enough that the GTX 1650 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 1030.
Core Speed | 1410 MHz | ![]() | vs | 1252 MHz | |
---|---|---|---|---|---|
Boost Clock | 1590 MHz | ![]() | vs | 1506 MHz | |
Architecture | Turing T106 | Pascal | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Apr 2020 | ![]() | vs | 17 May 2017 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
8.8
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
7
|
|
1920x1080 | - | vs | ![]() |
5.6
|
|
2560x1440 | - | vs | ![]() |
4.1
|
|
3840x2160 | - | vs | ![]() |
2.8
|
Memory | 4096 MB | ![]() | vs | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 2002 MHz | ![]() | vs | 1000 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | GDDR6 | ![]() | vs | GDDR5 | |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | 32GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 69% | ![]() | vs | 28% | |
Technology | 12nm | ![]() | vs | 16nm | |
Texture Mapping Units | 56 | ![]() | vs | 32 | |
Texture Rate | 79 GTexel/s | ![]() | vs | 40.1 GTexel/s | |
Render Output Units | 32 | ![]() | vs | 16 | |
Pixel Rate | 45.1 GPixel/s | ![]() | vs | 20 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 7680x4320 | ![]() | vs | 3840x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | 0 | |
Comparison |
Max Power | 90 Watts | vs | ![]() | 30 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | vs | ![]() | 300 Watts |
DirectX | 12.1 | ![]() | vs | 12 | |
---|---|---|---|---|---|
Shader Model | 6.5 | ![]() | vs | 5.0 | |
Open GL | 4.6 | ![]() | vs | - | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-8400 6-Core 2.8GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview The GeForce GTX 1650 Ultra is an Nvidia GeForce low-end graphics card which launched in April 2020. The GeForce GTX 1650 Ultra is designed to compete against AMD's more affordable gaming cards such as the RX 550 and the RX 560, and replaces the outgoing GTX 1050. This is a daul-slot graphics card which connects to the rest of the system using a PCIe 3.0 x16 interface. Architecture The Turing Architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture. GPU It equips a GPU Codenamed Turing T106, more specifically a TU106-125, which has 14 SM activated and thus 896 Shader Processing Units, 56 TMUs and 32 ROPs. The central unit runs at 1410 MHz and goes up to 1590 MHz with the Boost Clock. Memory The GPU accesses a 4GB frame buffer of fast GDDR6, through a 128-bit memory interface, while the memory clock operates at 2000 MHz (8GHz effective). Power Consumption With a rated board TDP of 90W, it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance The GeForce GTX 1650 Ultra will enable low to mid-level graphics performance on modern AAA 2020 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on medium graphics settings at a 1080p screen resolution. Comparatively, this card has slightly faster performance than the GTX 1050 Ti. System Suggestions The GeForce GTX 1650 Ultra is best suited for resolutions up to and including 1920x1080, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8400 and 8GB of RAM for optimal performance. | Overview GeForce GT 1030 2GB is a low-end 1000 series Nvidia graphics card based on the first revision of the Pascal architecture. Architecture The first variant of the Pascal architecture succeeds the Maxwell architecture. Manufactured with a 16nm technology, it has a large L2 Cache, which allows NVIDIA to produce graphics cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU The GT 1030 equips a GPU codenamed GP108 and offers 384 Shader Processing Units, 32 TMUs and 16 ROPs, on a 64-bit memory interface. The central unit runs at 1252MHz and goes up to 1506MHz, in Turbo Mode, while the memory clock operates at 1250MHz. Features DirectX 12.0 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 30W, it requires at least a 300W PSU and relies entirely on the PCI Slot for power. Release Price The GeForce GT 1030 is a low end graphics card that focuses on games requiring minimum graphics performance. Consequently the GT 1030 will come with a budget price tag and will be available from as little as $79.99. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |