Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 530 Quadro FX 5600
Red Dead Redemption 2 1089% 906%
Halo: Reach 278% 220%
Cyberpunk 2077 1533% 1282%
Call of Duty: Modern Warfare 1089% 906%
Doom Eternal 922% 765%
Microsoft Flight Simulator 1533% 1282%
Grand Theft Auto VI 1717% 1437%
Dragon Ball Z Kakarot 633% 520%
Star Wars: Jedi - Fallen Order 1533% 1282%
Need For Speed Heat 1089% 906%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 5600 are noticeably better than the Nvidia GeForce GT 530.

The GeForce GT 530 was released over three years more recently than the Quadro FX 5600, and so the GeForce GT 530 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 5600 when running the latest games.

The Quadro FX 5600 has 512 MB more video memory than the GeForce GT 530, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro FX 5600 also has superior memory performance overall.

The Quadro FX 5600 has 48 GB/sec greater memory bandwidth than the GeForce GT 530, which means that the memory performance of the Quadro FX 5600 is noticeably better than the GeForce GT 530.

The GeForce GT 530 has 96 Shader Processing Units and the Quadro FX 5600 has 128. However, the actual shader performance of the GeForce GT 530 is 134 and the actual shader performance of the Quadro FX 5600 is 77. The GeForce GT 530 having 57 better shader performance is not particularly notable, as altogether the Quadro FX 5600 performs better when taking into account other relevant data.

The GeForce GT 530 transistor size technology is 50 nm (nanometers) smaller than the Quadro FX 5600. This means that the GeForce GT 530 is expected to run much cooler and achieve higher clock frequencies than the Quadro FX 5600. While they exhibit similar graphical performance, the GeForce GT 530 should consume less power than the Quadro FX 5600.

The GeForce GT 530 requires 50 Watts to run and the Quadro FX 5600 requires 171 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 530 and a PSU with at least 750 Watts for the Quadro FX 5600. The Quadro FX 5600 requires 121 Watts more than the GeForce GT 530 to run. The difference is significant enough that the Quadro FX 5600 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 530.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed700 MHzvs600 MHz
Boost Clock-vs-
ArchitectureFermi GF108-300-A1G80GL
OC Potential Good vs -
Driver Support Poor vs -
Release Date14 May 2011vs03 May 2007
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.3
green tick vs -
1600x900
3.8
green tick vs -
1920x1080
2.5
green tick vs -
2560x1440
1.9
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1024 MBvs1536 MB
Memory Speed900 MHzvs800 MHz
Memory Bus128 Bitvs384 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth28.8GB/secvs76.8GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units96vs128
Actual Shader Performance6%vs4%
Technology40nmvs90nm
Texture Mapping Units16vs-
Texture Rate11.2 GTexel/svs-
Render Output Units4vs-
Pixel Rate2.8 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs1
DVI Connections1vs2
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power50 Wattsvs171 Watts
Recommended PSU300 Watts & 22 Ampsvs750 Watts

GPU Features

DirectX12.0vs10
Shader Model5.0vs4.0
Open GL4.5vs3.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Celeron G540 2.5GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 530 is an OEM only, middle-class Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108-300-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 700MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.

Cooling Solution
The Cooling Solution consists of a Single-Fan.

Power Consumption
With a rated board TDP of 49W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Gaming benchmarks put its performance around of a Radeon HD 5570, meaning it is much faster than Radeon HD 5450.

System Suggestions
We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 530.
A revolutionary unified architecture, NVIDIA Quadro® FX 5600 and 4600 graphics boards deliver optimized application performance. Combining the industry's most advanced feature set, including largest frame buffers, with a C programming environment, Quadro solutions solve the most complex problems. The reference standard for Shader Model 4.0, Quadro FX 5600 and 4600 enables next generation applications with unprecedented image quality.
Recommended CPU
-
Possible GPU Upgrades
-
GPU Variants
-
-

Title

Body