Recommended System Requirements | ||
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Game | Intel HD Graphics 610 | GeForce GT 730 v3 Gigabyte 2GB Edition |
Cyberpunk 2077 | 909% | 1156% |
Assassins Creed: Valhalla | 823% | 1048% |
Call of Duty: Black Ops Cold War | 793% | 1011% |
FIFA 21 | 409% | 533% |
Grand Theft Auto VI | 1320% | 1667% |
Far Cry 6 | 1360% | 1717% |
Genshin Impact | 909% | 1156% |
Hitman 3 | 1213% | 1533% |
Watch Dogs Legion | 873% | 1111% |
Mafia: Definitive Edition | 1346% | 1700% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 610 are noticeably better than the Nvidia GeForce GT 730 v3 Gigabyte 2GB Edition.
The GT 730 has a 350 MHz higher core clock speed but 8 fewer Texture Mapping Units than the HD Graphics 610. The lower TMU count doesn't matter, though, as altogether the GT 730 manages to provide 2.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 730 has a 350 MHz higher core clock speed and 1 more Render Output Units than the HD Graphics 610. This results in the GT 730 providing 1.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The HD Graphics 610 was released over a year more recently than the GT 730, and so the HD Graphics 610 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 730.
The GT 730 has 2048 MB video memory, but the HD Graphics 610 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics 610 has 192 Shader Processing Units and the GeForce GT 730 v3 Gigabyte 2GB Edition has 96. However, the actual shader performance of the HD Graphics 610 is 1613 and the actual shader performance of the GT 730 is 134. The HD Graphics 610 having 1479 better shader performance and an altogether better performance when taking into account other relevant data means that the HD Graphics 610 delivers a marginally smoother and more efficient experience when processing graphical data than the GT 730.
The HD Graphics 610 transistor size technology is 26 nm (nanometers) smaller than the GT 730. This means that the HD Graphics 610 is expected to run slightly cooler and achieve higher clock frequencies than the GT 730.
The HD Graphics 610 requires 15 Watts to run and the GeForce GT 730 v3 Gigabyte 2GB Edition requires 49 Watts. We would recommend a PSU with at least 300 Watts for the GT 730, but we do not have a recommended PSU wattage for the HD Graphics 610. The GT 730 requires 34 Watts more than the HD Graphics 610 to run. The difference is significant enough that the GT 730 may have a slight adverse affect on your yearly electricity bills in comparison to the HD Graphics 610.
Core Speed | 350 MHz | vs | ![]() | 700 MHz | |
---|---|---|---|---|---|
Boost Clock | 1050 MHz | ![]() | vs | - | |
Architecture | Skylake GT2 | Fermi GF108-400-A1 | |||
OC Potential | - | vs |
![]() | Good | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 01 Jan 2017 | ![]() | vs | 18 Jun 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
5.3
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
3.8
|
|
1920x1080 | - | vs | ![]() |
2.5
|
|
2560x1440 | - | vs | ![]() |
1.9
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | N/A | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 1066 MHz | ![]() | vs | 900 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR4 | ![]() | vs | DDR3 | |
Memory Bandwidth | 34.1GB/sec | ![]() | vs | 28.8GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | 256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 192 | ![]() | vs | 96 | |
---|---|---|---|---|---|
Actual Shader Performance | 78% | ![]() | vs | 6% | |
Technology | 14nm | ![]() | vs | 40nm | |
Texture Mapping Units | 24 | ![]() | vs | 16 | |
Texture Rate | 8.4 GTexel/s | vs | ![]() | 11.2 GTexel/s | |
Render Output Units | 3 | vs | ![]() | 4 | |
Pixel Rate | 1.1 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 15 Watts | ![]() | vs | 49 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 18 Amps |
DirectX | 12.1 | ![]() | vs | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.4 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | Intel Pentium G3220 3.0GHz | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Grand Theft Auto V | ![]() | ![]() | vs | ![]() | ![]() | Performance Value | ![]() |
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Mini Review | Overview Intel HD Graphics 610 are Integrated Graphics in some of Intel's Kaby Lake Processors. Architecture The Kaby Lake Architecture succeeds the Skylake Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support. The GPU Codenamed GT2 offers 192 Shader Processing Units, 12 TMUs and 3 ROPs. GPU The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode. Memory: Speed The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface. Memory: Frame Buffer The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB. Performance Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System. System Suggestions Intel HD Graphics 610 is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance. | GeForce GT 730 v3 Gigabyte 2GB Edition is a special edition of the middle-class GeForce GT 730 v3. This Edition comes with a special cooling solution which keeps the GPU cooler under load and no overclock out of the box. Performance-wise, it's as fast as the reference GeForce GT 730 v3. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |