Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 320M GeForce GT 335M
Halo: Reach 656% 435%
Cyberpunk 2077 3167% 2215%
Red Dead Redemption 2 2278% 1585%
Dragon Ball Z Kakarot 1367% 939%
Call of Duty: Modern Warfare 2278% 1585%
Doom Eternal 1944% 1349%
Microsoft Flight Simulator 3167% 2215%
Grand Theft Auto VI 3533% 2475%
FIFA 20 1167% 798%
Need For Speed Heat 2278% 1585%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 335M are significantly better than the Nvidia GeForce 320M.

The GeForce 320M and the GeForce GT 335M have the same core clock speed of 450 MHz, but the GeForce GT 335M has 8 more Texture Mapping Units than the GeForce 320M. As a result, the GeForce GT 335M exhibits a 3.6 GTexel/s better Texture Fill Rate than the GeForce 320M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 320M and the GeForce GT 335M have both the same core clock speed and the same Pixel Fill Rate. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 320M was released less than a year after the GeForce GT 335M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce GT 335M has 1024 MB video memory, but the GeForce 320M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce 320M has 48 Shader Processing Units and the GeForce GT 335M has 72. However, the actual shader performance of the GeForce 320M is 45 and the actual shader performance of the GeForce GT 335M is 75. The GeForce GT 335M having 30 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 335M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 320M.

The GeForce 320M requires 23 Watts to run and the GeForce GT 335M requires 28 Watts. The GeForce GT 335M requires 5 Watts more than the GeForce 320M to run. The difference is not significant enough for the GeForce GT 335M to have a noticeably larger impact on your yearly electricity bills than the GeForce 320M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed450 MHzvs450 MHz
Boost Clock-vs-
ArchitectureTesla MCP89GT215
OC Potential Poor vs Fair
Driver Support Poor vs -
Release Date01 Apr 2010vs07 Jan 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900
2.4
green tick vs -
1920x1080
1.7
green tick vs -
2560x1440 - green tick vs green tick -
3840x2160
0.1
green tick vs -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed667 MHzvs1066 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth21.3GB/secvs34.1GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units48vs72
Actual Shader Performance2%vs4%
Technology40nmvs40nm
Texture Mapping Units16vs24
Texture Rate7.2 GTexel/svs10.8 GTexel/s
Render Output Units8vs8
Pixel Rate3.6 GPixel/svs3.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power23 Wattsvs28 Watts
Recommended PSU--

GPU Features

DirectX10.0vs10.1
Shader Model4.1vs4.1
Open GL3.3vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsyes
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-M330 2.13GHzvsIntel Core i5-430M 2.26GHz
Recommended RAM2 GBvs4 GB
Maximum Recommended Gaming Resolution1024x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 320M is an Integrated Mobile Graphics Card based on the Second Revision of the Tesla Architecture.

Architecture
Tesla was NVIDIA's First Unified Shader Architecture.

GPU
It equips a GPU Codenamed Tesla MCP89 which has 4 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 450MHz.

Memory
The GPU also Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 256MB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Features
DirectX 10.1 Support (10.0 Hardware Default) and support for NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.

Power Consumption
With a rated board TDP of 14W, it may be used on very small notebooks.

Performance
Gaming benchmarks put its performance considerably above the desktop GeForce 210.
GeForce GT 335M is an upper middle-class level GFX of the 300M Series released by NVIDIA in 2010. The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported.
It's based on the architecture 'GT215', same used on some of the 200M Series GPUs and also used on some of the desktop 300 Series GPUs. It can be addressed as a slow GeForce GTS 250M, due to the lower clock frequencies and less amount of Pipelines. Its performance is, therefore, between the GeForce GT 240M and the GeForce GTS 250M.
It's capable of playing demanding games (like Crysis 2) at medium settings. However, very demanding games like Metro 2033 will require very reduced settings to be playable smoothly.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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