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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 340 Quadro FX 5600
Red Dead Redemption 2 1275% 906%
Cyberpunk 2077 1789% 1282%
Dragon Ball Z Kakarot 748% 520%
Microsoft Flight Simulator 1789% 1282%
Call of Duty: Modern Warfare 1275% 906%
Doom Eternal 1083% 765%
FIFA 20 633% 436%
Grand Theft Auto VI 2002% 1437%
Need For Speed Heat 1275% 906%
Halo: Reach 337% 220%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 5600 are significantly better than the Nvidia GeForce GT 340.

The GeForce GT 340 was released over a year more recently than the Quadro FX 5600, and so the GeForce GT 340 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro FX 5600.

The Quadro FX 5600 has 512 MB more video memory than the GeForce GT 340, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro FX 5600 also has superior memory performance overall.

The Quadro FX 5600 has 22.4 GB/sec greater memory bandwidth than the GeForce GT 340, which means that the memory performance of the Quadro FX 5600 is slightly better than the GeForce GT 340.

The GeForce GT 340 has 96 Shader Processing Units and the Quadro FX 5600 has 128. However, the actual shader performance of the GeForce GT 340 is 121 and the actual shader performance of the Quadro FX 5600 is 77. The GeForce GT 340 having 44 better shader performance is not particularly notable, as altogether the Quadro FX 5600 performs better when taking into account other relevant data.

The GeForce GT 340 transistor size technology is 50 nm (nanometers) smaller than the Quadro FX 5600. This means that the GeForce GT 340 is expected to run much cooler and achieve higher clock frequencies than the Quadro FX 5600.

The GeForce GT 340 requires 69 Watts to run and the Quadro FX 5600 requires 171 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 340 and a PSU with at least 750 Watts for the Quadro FX 5600. The Quadro FX 5600 requires 102 Watts more than the GeForce GT 340 to run. The difference is significant enough that the Quadro FX 5600 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 340.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed550 MHzvs600 MHz
Boost Clock-vs-
ArchitectureGT215G80GL
OC Potential - vs -
Driver Support - vs -
Release Date01 Feb 2010vs03 May 2007
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory1024 MBvs1536 MB
Memory Speed850 MHzvs800 MHz
Memory Bus128 Bitvs384 Bit
Memory TypeGDDR5vsGDDR3
Memory Bandwidth54.4GB/secvs76.8GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units96vs128
Actual Shader Performance6%vs4%
Technology40nmvs90nm
Texture Mapping Units32vs-
Texture Rate17.6 GTexel/svs-
Render Output Units8vs-
Pixel Rate4.4 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs1
DVI Connections1vs2
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power69 Wattsvs171 Watts
Recommended PSU300 Watts & 22 Ampsvs750 Watts

GPU Features

DirectX10.1vs10
Shader Model4.1vs4.0
Open GL3.2vs3.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GT 340 is a middle-class GFX based on the 2009, 40nm, second-generation unified architecture.
It's based on the GT215 Core and offers 96 Shader Processing Units, 32 TMUs and 8 ROPs, on a 128-bit memory interface of fast GDDR5. The central unit runs at 550MHz and the memory clock operates at up to 850MHz.
The number of Shaders cannot be compared to GeForce GT 320 due to being based on a different architecture. It's therefore a renamed GeForce GT 240 GDDR5 (OEM).
Today's modern demanding games will have to be played at medium settings to achieve fluent frame rates. DirectX 11 games aren't supported.
A revolutionary unified architecture, NVIDIA Quadro® FX 5600 and 4600 graphics boards deliver optimized application performance. Combining the industry's most advanced feature set, including largest frame buffers, with a C programming environment, Quadro solutions solve the most complex problems. The reference standard for Shader Model 4.0, Quadro FX 5600 and 4600 enables next generation applications with unprecedented image quality.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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