Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 630 Mobile GeForce 9800M GT SLI
Cyberpunk 2077 701% 742%
Assassins Creed: Valhalla 633% 670%
Call of Duty: Black Ops Cold War 609% 645%
FIFA 21 304% 325%
Watch Dogs Legion 673% 712%
Microsoft Flight Simulator 609% 645%
World of Warcraft: Shadowlands 1049% 1107%
Grand Theft Auto VI 1028% 1085%
Godfall 1201% 1267%
Genshin Impact 701% 742%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 630 Mobile are marginally better than the Nvidia GeForce 9800M GT SLI.

The Graphics 630 was released over three years more recently than the 9800M GT, and so the Graphics 630 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 9800M GT when running the latest games.

The 9800M GT has 1024 MB video memory, but the Graphics 630 does not have an entry, so the two GPUs cannot be reliably compared in this area.

Both the HD Graphics 630 Mobile and the GeForce 9800M GT SLI have 192 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the 9800M GT is 96 and by the Graphics 630 is 96. Knowing that the shader performance of the 9800M GT is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.

The Graphics 630 transistor size technology is 51 nm (nanometers) smaller than the 9800M GT. This means that the Graphics 630 is expected to run massively cooler and achieve higher clock frequencies than the 9800M GT. While they exhibit similar graphical performance, the Graphics 630 should consume less power than the 9800M GT.

The HD Graphics 630 Mobile requires 15 Watts to run and the GeForce 9800M GT SLI requires 130 Watts. The 9800M GT requires 115 Watts more than the Graphics 630 to run. The difference is significant enough that the 9800M GT may have an adverse affect on your yearly electricity bills in comparison to the Graphics 630.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs500 MHz
Boost Clock-vs-
ArchitectureKaby LakeG92 (x2)
OC Potential - vs -
Driver Support - vs -
Release Date30 Mar 2017vs01 Jul 2008
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.5
green tick vs -
1600x900
4.8
green tick vs -
1920x1080
3.4
green tick vs -
2560x1440
2.4
green tick vs -
3840x2160
1.7
green tick vs -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed1067 MHzvs800 MHz
Memory Bus-vs512 Bit
Memory Type-vsGDDR3
Memory Bandwidth-vs102.4GB/sec
L2 Cache 1024 KB green tick vs 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units192vs192
Actual Shader Performance3%vs5%
Technology14nmvs65nm
Texture Mapping Units24vs-
Texture Rate7.2 GTexel/svs-
Render Output Units3vs-
Pixel Rate0.9 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2304vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power15 Wattsvs130 Watts
Recommended PSU--

GPU Features

DirectX12vs10
Shader Model-vs4.0
Open GL-vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 630 Mobile are Integrated Graphics in some of Intel's Kaby Lake Processors.

Architecture
The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT2 offers 192 Shader Processing Units, 12 TMUs and 3 ROPs.

GPU
The central unit initially runs at 300MHz and goes up to 1150MHz, in Turbo Mode.

Memory: Speed
The operating memory clock depends on which speed the System's RAM is running and which memory type is installed and is ultimately limited by the highest operating speed that the processor supports.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

GeForce 9800M GT SLI is a solution of two GeForce 9800M GT put together using NVIDIA'S SLI technology.
Check the page of GeForce 9800M GT to know more about its chip.
As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, up to X% better than a single GeForce 9800M GT performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce 9800M GT.
A few demanding games will run at the highest settings with fluent frame rates (30+) but overall most games will require reduced settings to be played optimally.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-