Recommended System Requirements | ||
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Game | Radeon RX 470 4GB | GeForce GTX 660 Ti 3-way SLI |
Hitman 3 | 65% | 20% |
Cyberpunk 2077 | 27% | 7% |
Assassins Creed: Valhalla | 16% | 15% |
FIFA 21 | 36% | 53% |
Grand Theft Auto VI | 79% | 30% |
Call of Duty: Black Ops Cold War | 12% | 18% |
Resident Evil 8 | 27% | 7% |
Genshin Impact | 27% | 7% |
Far Cry 6 | 84% | 34% |
The Medium | 58% | 16% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 660 Ti 3-way SLI are significantly better than the AMD Radeon RX 470 4GB.
The RX 470 has a 11 MHz higher core clock speed than the GTX 660 Ti, but the GTX 660 Ti has 208 more Texture Mapping Units than the RX 470. As a result, the GTX 660 Ti exhibits a 188.9 GTexel/s better Texture Fill Rate than the RX 470. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The RX 470 has a 11 MHz higher core clock speed than the GTX 660 Ti, but the GTX 660 Ti has 40 more Render Output Units than the RX 470. As a result, the GTX 660 Ti exhibits a 36.3 GPixel/s better Pixel Fill Rate than the RX 470. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The RX 470 was released over three years more recently than the GTX 660 Ti, and so the RX 470 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTX 660 Ti when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GTX 660 Ti has 2048 MB more video memory than the RX 470, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 660 Ti also has superior memory performance overall.
The GTX 660 Ti has 221.4 GB/sec greater memory bandwidth than the RX 470, which means that the memory performance of the GTX 660 Ti is massively better than the RX 470.
The Radeon RX 470 4GB has 2048 Shader Processing Units and the GeForce GTX 660 Ti 3-way SLI has 4032. However, the actual shader performance of the RX 470 is 2470 and the actual shader performance of the GTX 660 Ti is 3951. The GTX 660 Ti having 1481 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 660 Ti delivers a massively smoother and more efficient experience when processing graphical data than the RX 470.
The RX 470 transistor size technology is 14 nm (nanometers) smaller than the GTX 660 Ti. This means that the RX 470 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 660 Ti.
The Radeon RX 470 4GB requires 120 Watts to run and the GeForce GTX 660 Ti 3-way SLI requires 450 Watts. We would recommend a PSU with at least 450 Watts for the RX 470. The GTX 660 Ti requires 330 Watts more than the RX 470 to run. The difference is significant enough that the GTX 660 Ti may have an adverse affect on your yearly electricity bills in comparison to the RX 470.
Core Speed | 926 MHz | ![]() | vs | 915 MHz | |
---|---|---|---|---|---|
Boost Clock | 1206 MHz | ![]() | vs | 980 MHz | |
Architecture | GCN 1.3 Ellesmere PRO | Kepler GK104-200-KD-A2 (x3) | |||
OC Potential | Poor | vs |
![]() | Good | |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 04 Aug 2016 | ![]() | vs | 01 Aug 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 10
|
![]() |
vs | - | |
1920x1080 | 9.4
|
vs | ![]() |
10
|
|
2560x1440 | 6.9
|
![]() |
vs | - | |
3840x2160 | 5.3
|
![]() |
vs | - |
Memory | 4096 MB | vs | ![]() | 6144 MB | |
---|---|---|---|---|---|
Memory Speed | 1650 MHz | ![]() | vs | 1502 MHz | |
Memory Bus | 256 Bit | vs | ![]() | 576 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 211.2GB/sec | vs | ![]() | 432.6GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 1152 KB | |
Delta Color Compression | yes | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2048 | vs | ![]() | 4032 | |
---|---|---|---|---|---|
Actual Shader Performance | 100% | ![]() | vs | ![]() | 100% |
Technology | 14nm | ![]() | vs | 28nm | |
Texture Mapping Units | 128 | vs | ![]() | 336 | |
Texture Rate | 118.5 GTexel/s | vs | ![]() | 307.4 GTexel/s | |
Render Output Units | 32 | vs | ![]() | 72 | |
Pixel Rate | 29.6 GPixel/s | vs | ![]() | 65.9 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | 3 | ![]() | vs | - | |
Comparison |
Max Power | 120 Watts | ![]() | vs | 450 Watts | |
---|---|---|---|---|---|
Recommended PSU | 450 Watts & 30 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-6600K 3.5GHz | vs | ![]() | Intel Core i5-3570K 3.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview The AMD RX 470 4GB graphics card is a 2016 released performance graphics card based on the third revision of the Graphics Core Next (GCN) architecture. This card competes against Nvidia's outgoing, but very popular, GTX 970 and the incoming GTX 1050 Ti, when that releases. Architecture It is powered by the Ellesmere PRO GPU, which has 2048 shader processing units, 128 TMUs and 32 ROPs. GPU The central unit runs at 926MHz and goes up to 1206MHz, when boost mode is triggered. Memory The GPU accesses a 4GB frame buffer of GDDR5, through a 256-bit memory interface, while the memory clock Operates at 1650MHz. Power Consumption With a rated board TDP of 120W, it requires at least a 400W PSU with one available 6-pin connector. Performance The AMD RX 470 has been built as a Mid/High performance graphics card for 2016. It will run most triple AAA titles released during 2016 on medium to high graphics at 1080p screen resolution. With adjustments and lowering anti aliasing this card can confidently maintain 60+ frames per seconds on high graphic settings at 1080p. Moving to 1440p screen resolution and the graphics card may need to be adjusted down to medium in order to maintain 50-60+ fps. System Suggestions The RX 470 is best suited for resolutions up to and including 1920x1080. We recommend a mid range processor and at least 8GB of system memory for optimal performance. | GeForce GTX 660 Ti 3-way SLI is a solution of three GeForce GTX 660 Ti put together using NVIDIA'S SLI technology. Check the page of GeForce GTX 660 Ti to know more about its chip. As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, is up to X% better than a single GeForce GTX 660 Ti performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce GTX 660 Ti. Expect this combination to draw up to 450 Watt though the average power consumption should be slightly lower. Even the most demanding games will run at the highest settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |