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Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 7670M 2GB GeForce GT 550M 2GB
Cyberpunk 2077 1156% 1122%
Hitman 3 1533% 1489%
Assassins Creed: Valhalla 1048% 1017%
The Medium 1467% 1424%
Resident Evil 8 1156% 1122%
FIFA 21 533% 516%
Call of Duty: Black Ops Cold War 1011% 981%
Grand Theft Auto VI 1667% 1619%
Genshin Impact 1156% 1122%
Far Cry 6 1717% 1668%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are marginally better than the AMD Radeon HD 7670M 2GB.

The GT 550M has a 140 MHz higher core clock speed than the HD 7670M, but the HD 7670M has 8 more Texture Mapping Units than the GT 550M. As a result, the HD 7670M exhibits a 2.6 GTexel/s better Texture Fill Rate than the GT 550M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 550M has a 140 MHz higher core clock speed than the HD 7670M, but the HD 7670M has 12 more Render Output Units than the GT 550M. As a result, the HD 7670M exhibits a 6.6 GPixel/s better Pixel Fill Rate than the GT 550M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The HD 7670M was released over a year more recently than the GT 550M, and so the HD 7670M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 550M.

The Radeon HD 7670M 2GB and the GeForce GT 550M 2GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The memory bandwidth of the Radeon HD 7670M 2GB and the GeForce GT 550M 2GB are the same, which means the HD 7670M and the GT 550M have equal limitations when it comes to graphical data transfer.

The Radeon HD 7670M 2GB has 480 Shader Processing Units and the GeForce GT 550M 2GB has 96. However, the actual shader performance of the HD 7670M is 144 and the actual shader performance of the GT 550M is 142. The HD 7670M having 2 better shader performance and an altogether better performance when taking into account other relevant data means that the HD 7670M delivers a marginally smoother and more efficient experience when processing graphical data than the GT 550M.

The Radeon HD 7670M 2GB requires 20 Watts to run and the GeForce GT 550M 2GB requires 35 Watts. The GT 550M requires 15 Watts more than the HD 7670M to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the HD 7670M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed600 MHzvs740 MHz
Boost Clock-vs-
ArchitectureTerascale 2 Thames XTFermi GF108
OC Potential Good vs Poor
Driver Support Poor vs Poor
Release Date07 Jan 2012vs06 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.3
green tick vs green tick
5.3
1600x900
3.8
vs green tick
3.9
1920x1080
2.5
vs green tick
2.6
2560x1440
1.9
green tick vs green tick
1.9
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed900 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs28.8GB/sec
L2 Cache 256 KB green tick vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units480vs96
Actual Shader Performance7%vs7%
Technology40nmvs40nm
Texture Mapping Units24vs16
Texture Rate14.4 GTexel/svs11.8 GTexel/s
Render Output Units16vs4
Pixel Rate9.6 GPixel/svs3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power20 Wattsvs35 Watts
Recommended PSU--

GPU Features

DirectX11.0vs12.0
Shader Model5.0vs5.0
Open GL4.3vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfireyesvsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-3110M 2.4GHzvsIntel Core i3-2330M 2.2GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Radeon HD 7670M 2GB is a Middle-Class Mobile Graphics Card based on the second revision of the Terascale Architecture.

Architecture
The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant.

GPU
It equips a GPU codenamed Thames XT which has 6 Compute Units activated and thus offers 480 Shader Processing Units, 24 TMUs and 8 ROPs. The Central Unit runs at 600MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The memory clock operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Crossfire, HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies.

Power Consumption
With a rated board TDP of 20W, it is suited for average sized laptops.

Performance
Gaming benchmarks put its performance somewhere between GeForce GT 540M and GeForce GT 550M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile and 4GB of RAM for a system with Radeon HD 7670M 2GB.
Overview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
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