Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game HD i5 6500T GeForce 8800 GTS 640MB
Cyberpunk 2077 725% 559%
Watch Dogs Legion 703% 541%
Assassins Creed: Valhalla 661% 508%
Call of Duty: Black Ops Cold War 636% 488%
Genshin Impact 732% 565%
FIFA 21 320% 235%
Microsoft Flight Simulator 636% 488%
eFootball PES 2021 320% 235%
Ghostrunner 636% 488%
Horizon: Zero Dawn 688% 529%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8800 GTS 640MB are noticeably better than the Intel HD i5 6500T.

The 8800 GTS has a 163 MHz higher core clock speed and 8 more Texture Mapping Units than the HD i5 6500T. This results in the 8800 GTS providing 6.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The 8800 GTS has a 163 MHz higher core clock speed and 12 more Render Output Units than the HD i5 6500T. This results in the 8800 GTS providing 7.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The HD i5 6500T was released over three years more recently than the 8800 GTS, and so the HD i5 6500T is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 8800 GTS when running the latest games.

The 8800 GTS has 640 MB video memory, but the HD i5 6500T does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD i5 6500T has 24 Shader Processing Units and the GeForce 8800 GTS 640MB has 96. However, the actual shader performance of the HD i5 6500T is 211 and the actual shader performance of the 8800 GTS is 123. The HD i5 6500T having 88 better shader performance is not particularly notable, as altogether the 8800 GTS performs better when taking into account other relevant data.

The HD i5 6500T transistor size technology is 76 nm (nanometers) smaller than the 8800 GTS. This means that the HD i5 6500T is expected to run massively cooler and achieve higher clock frequencies than the 8800 GTS.

The HD i5 6500T requires 35 Watts to run and the GeForce 8800 GTS 640MB requires 143 Watts. We would recommend a PSU with at least 300 Watts for the HD i5 6500T and a PSU with at least 400 Watts for the 8800 GTS. The 8800 GTS requires 108 Watts more than the HD i5 6500T to run. The difference is significant enough that the 8800 GTS may have an adverse affect on your yearly electricity bills in comparison to the HD i5 6500T.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed350 MHzvs513 MHz
Boost Clock1100 MHzvs-
ArchitectureSkylake GT2-R0Tesla G80
OC Potential None vs Fair
Driver Support Great vs Poor
Release Date01 Sep 2015vs01 Nov 2006
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.3
green tick vs -
1600x900
4.8
vs green tick
5.4
1920x1080
3.3
vs green tick
3.9
2560x1440
2.3
vs green tick
2.4
3840x2160
1.6
green tick vs green tick
1.6

GPU Memory

MemoryN/Avs640 MB
Memory Speed1067 MHzvs792 MHz
Memory Bus128 Bitvs320 Bit
Memory TypeDDR4vsGDDR3
Memory Bandwidth34.1GB/secvs63.4GB/sec
L2 Cache 1024 KB green tick vs 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units24vs96
Actual Shader Performance10%vs6%
Technology14nmvs90nm
Texture Mapping Units16vs24
Texture Rate5.6 GTexel/svs12.3 GTexel/s
Render Output Units8vs20
Pixel Rate2.8 GPixel/svs10.3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs2
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power35 Wattsvs143 Watts
Recommended PSU300 Watts & 20 Ampsvs400 Watts & 26 Amps

GPU Features

DirectX12.1vs10.0
Shader Model5.0vs4.0
Open GL4.4vs3.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-6500T 2.5GHzvsIntel Core 2 Extreme QX6700 2.66GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1440x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD i5 6500T is the specific version of Intel HD Graphics 530 Desktop that is integrated in the Core i5-6500T Processor.

Architecture
The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Additionally, it also supports DDR4 Memory.

GPU
It equips a GPU Codenamed GT2-R0 which offers 24 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit Initially Runs at 350MHz and goes up to 1100MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 1067MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance almost on level with a dedicated GeForce 920M.

System Suggestions
Intel HD i5 6500T is best suited for resolutions up to and including 1366x768. We recommend a Decent Processor and 4GB of RAM for Optimal Performance.
GeForce 8800 GTS 640MB is a high-end GFX based on the 90nm variant of the first-shader unified architecture.
It's based on the G80 Core and offers 96 Shader Processing Units, 24 TMUs and 20 ROPs, on a 320-bit memory interface of GDDR3. The central unit runs at 513MHz and the memory clock operates 792MHz. It will consume no more than 143 Watt.
Technically, next in series, when compared to GeForce 8800 GT, it performs worse as the amount of Shader Processing Units and TMUs was reduced and the GPU comes under-clocked, in exchange for a wider bus-width and extra video memory.
Today's modern demanding games can be played at medium (most) or high settings (some) smoothly. However, DirectX 11 based games aren't supported.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-