Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 220 v2 Galaxy 1GB Edition Radeon X1600 XT
Red Dead Redemption 2 1327% 2252%
Halo: Reach 353% 647%
Cyberpunk 2077 1860% 3131%
Call of Duty: Modern Warfare 1327% 2252%
Doom Eternal 1127% 1922%
Microsoft Flight Simulator 1860% 3131%
Grand Theft Auto VI 2080% 3493%
Dragon Ball Z Kakarot 780% 1351%
Star Wars: Jedi - Fallen Order 1860% 3131%
Need For Speed Heat 1327% 2252%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 220 v2 Galaxy 1GB Edition are significantly better than the AMD Radeon X1600 XT .

The GT 220 was released over three years more recently than the X1600 XT, and so the GT 220 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the X1600 XT when running the latest games.

The GT 220 has 768 MB more video memory than the X1600 XT, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the X1600 XT has superior memory performance.

The X1600 XT has 15.7 GB/sec greater memory bandwidth than the GT 220, which means that the memory performance of the X1600 XT is slightly better than the GT 220.

The GeForce GT 220 v2 Galaxy 1GB Edition has 48 Shader Processing Units and the Radeon X1600 XT has 12. However, the actual shader performance of the GT 220 is 60 and the actual shader performance of the X1600 XT is 5. The GT 220 having 55 better shader performance is not particularly notable, as altogether the X1600 XT performs better when taking into account other relevant data.

The GeForce GT 220 v2 Galaxy 1GB Edition requires 58 Watts to run and the Radeon X1600 XT requires 42 Watts. We would recommend a PSU with at least 300 Watts for the GT 220. The GT 220 requires 16 Watts more than the X1600 XT to run. The difference is not significant enough for the GT 220 to have a noticeably larger impact on your yearly electricity bills than the X1600 XT.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed625 MHzvs590 MHz
Boost Clock-vs-
ArchitectureTesla GT215-450-A2RV530
OC Potential Poor vs Poor
Driver Support Poor vs -
Release Date12 Oct 2009vs01 Oct 2005
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5
green tick vs -
1600x900
3.3
green tick vs -
1920x1080
2.3
green tick vs -
2560x1440
1.4
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1024 MBvs256 MB
Memory Speed400 MHzvs690 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR2vsGDDR3
Memory Bandwidth6.4GB/secvs22.1GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units48vs12
Actual Shader Performance3%vs0%
Technology40nmvs-
Texture Mapping Units16vs-
Texture Rate10 GTexel/svs-
Render Output Units8vs-
Pixel Rate5 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs-
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections1vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power58 Wattsvs42 Watts
Recommended PSU300 Watts & 18 Amps-

GPU Features

DirectX10.1vs9.0c
Shader Model4.0vs3.0
Open GL3.3vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core 2 Duo E8400 3.0GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 220 v2 Galaxy 1GB Edition is a Special Edition of NVIDIA's Entry-Level GeForce GT 220 v2, created by Galaxy.

Overclock: Central Unit
None.

Overclock: Memory Clock
The Operating Memory Clock is now of 400MHz instead of 790MHz because the GPU Acesses a GDDR2 Frame Buffer, instead of GDDR3.

Frame Buffer
Untouched.


Cooling Solution
Untouched.

Performance
Performance is Lower than the Reference GeForce GT 220 v2, especially at Higher Resolutions.
Radeon X1600 XT is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's a Radeon X1600 PRO with extra bandwidth and it's only slightly faster.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
-
Possible GPU Upgrades
-
GPU Variants
-
-

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