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Gaming Performance Comparison

Recommended System Requirements
Game Radeon R5 7410 GeForce GT 550M 2GB
Cyberpunk 2077 1783% 1122%
Assassins Creed: Valhalla 1623% 1017%
Call of Duty: Black Ops Cold War 1567% 981%
Grand Theft Auto VI 2550% 1619%
FIFA 21 850% 516%
Genshin Impact 1783% 1122%
Far Cry 6 2625% 1668%
Hitman 3 2350% 1489%
Watch Dogs Legion 1717% 1078%
World of Warcraft: Shadowlands 2600% 1651%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are significantly better than the AMD Radeon R5 7410.

The Radeon R5 7410 has a 107 MHz higher core clock speed than the GT 550M, but the GT 550M has 8 more Texture Mapping Units than the Radeon R5 7410. As a result, the GT 550M exhibits a 5 GTexel/s better Texture Fill Rate than the Radeon R5 7410. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Radeon R5 7410 has a 107 MHz higher core clock speed than the GT 550M and the same number of Render Output Units. This results in the Radeon R5 7410 providing 0.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon R5 7410 was released over three years more recently than the GT 550M, and so the Radeon R5 7410 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GT 550M when running the latest games.

The GT 550M has 2048 MB video memory, but the Radeon R5 7410 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Radeon R5 7410 has 128 Shader Processing Units and the GeForce GT 550M 2GB has 96. However, the actual shader performance of the Radeon R5 7410 is 87 and the actual shader performance of the GT 550M is 142. The GT 550M having 55 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 550M delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon R5 7410.

The Radeon R5 7410 transistor size technology is 12 nm (nanometers) smaller than the GT 550M. This means that the Radeon R5 7410 is expected to run slightly cooler and achieve higher clock frequencies than the GT 550M.

The Radeon R5 7410 requires 15 Watts to run and the GeForce GT 550M 2GB requires 35 Watts. The GT 550M requires 20 Watts more than the Radeon R5 7410 to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the Radeon R5 7410.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed847 MHzvs740 MHz
Boost Clock-vs-
ArchitecturePuma+ Carrizo-LFermi GF108
OC Potential None vs Poor
Driver Support Ok vs Poor
Release Date06 May 2015vs06 Jan 2011
GPU LinkGD LinkGD Link

Resolution Performance

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green tick vs -

GPU Memory

MemoryN/Avs2048 MB
Memory Speed933 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth29.9GB/secvs28.8GB/sec
L2 Cache 2048 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units128vs96
Actual Shader Performance4%vs7%
Texture Mapping Units8vs16
Texture Rate6.8 GTexel/svs11.8 GTexel/s
Render Output Units4vs4
Pixel Rate3.4 GPixel/svs3 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)4096x2304vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-

GPU Power Requirements

Max Power15 Wattsvs35 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.4vs4.5
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorAMD APU A8-7410 Quad-CorevsIntel Core i3-2330M 2.2GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Radeon R5 7410 is an Integrated Graphics Card in the APU A8-7410 Quad-Core Processor.

The Puma+ Architecture Succeeds the Jaguar Architecture. The Base Features and the Performance per Clock Remain Untouched. Better Performance over its Predecessor was achieved by reducing the leakage current, allowing Higher Clock Frequencies.
The GPU Codenamed Carrizo-L offers 128 Shader Processing Units, 8 TMUs and 4 ROPs.

The Central Unit Initially Runs at ???MHz and goes up to 847MHz, in Turbo Mode.

Memory: Speed
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 933MHz.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 2GB.

Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated Radeon HD 7470M.

System Suggestions
Radeon R5 7410 is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Recommended CPU
Possible GPU Upgrades
GPU Variants